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    Harmonix Music Systems

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    Harmonix Music Systems are the creative developers behind many music / rhythm games. They were founded on March 1, 1995 in Cambridge Massachusetts by Alex Rigopulos and Eran Egozy. They were acquired by Epic Games in November 2021.

    The Past, Present, and Future of Harmonix: Part I

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    abomstar

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    #51  Edited By abomstar

    Great article. It's good to know that Harmonix can still be humble and forthcoming about where the market interest for rhythm games is right now and what they can do about it.

    I've considered myself a die-hard Harmonix fan and Rock Band player. Through '08 and '09 especially, I kept current on nearly all the DLC and played each song as competitively as I could on guitar. I was one of those people who would systematically play a song 10+ times in a row to "squeeze" more points out of them. I really did enjoy that process; listening to, and being exposed to, a lot of new music. I continued to buy the majority of the DLC up until the launch of Rock Band 3, when I totally hit a wall and burned out on everything.

    It's a shame, because it's really no fault of that game or Harmonix's split with Viacom that it happened, but it was the endgame of the formula of content oversaturation. Looking back at it as a competitive completionist, there were a lot of songs I bought that I could've done without. Going into Rock Band 3 with all that content, wiping the slate clean with my scores, having to figure out new overdrive paths for everything, all while trying to wrap my head around Pro guitar and keyboards, somehow turned Rock Band into something that was rather stressful, not as fulfilling to me, and had a lot of "baggage" involved.

    Rock Band Network was a similarly exciting prospect that I think has fallen victim to over-encumbrence. I know that the core fans who work on that stuff work really hard, and deserve all the praise they get, but the laboriousness of it all still tends to create a "gameplay first" environment where certain genres are more or less left sitting in the queue.

    I'd love to see Harmonix come out with a new IP that doesn't abandon rock music, but is perhaps a more focused, creative experience that concentrates really hard to enhance a super-cohesive and personalized assortment of songs. Harmonix doesn't even need all the peripherals and 1-1 note correspondence simulation gameplay to create a quality experience. They need a concise, fresh tangent to recapture that spark with people. That said, it's great that they're thinking about reinventing Rock Band while continuing support for DLC, because at this moment the pace is hardly compelling enough for anyone.

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    Steven

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    #52  Edited By Steven

    Great interview!

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    Jerr

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    #53  Edited By Jerr

    This is one of the best pieces of journalism on GB so far.

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    DarthB

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    #54  Edited By DarthB

    enjoyable shit

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    deactivated-5865c6a5c9438

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    Great article, Alex.

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    Xeiphyer

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    #56  Edited By Xeiphyer
    @Ronald said:

    @TruthTellah said:

    Correction:Patrick Klepek is the Past, Present, and Future of Harmonix.

    #jk Great article, Alex.

    [Edit: Whoops, this was supposed to be a picture of him playing guitar, but uh... this'll do.]

    Oh god, nobody show this video to Rorie or Patrick will never be seen again.

    And great article. Alex's connection to the company seems to help these guys open up more than you normally see developers do. And I still pull out RB3 on occasion and play some. I also pick up some songs when I can and spend an afternoon having fun with them.

    What the heck is that from?!
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    SlightConfuse

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    #57  Edited By SlightConfuse

    interesting article can't wait for part 2

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    RuthLoose

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    #58  Edited By RuthLoose

    @Xeiphyer said:

    @Ronald said:

    @TruthTellah said:

    Correction:Patrick Klepek is the Past, Present, and Future of Harmonix.

    #jk Great article, Alex.

    [Edit: Whoops, this was supposed to be a picture of him playing guitar, but uh... this'll do.]

    Oh god, nobody show this video to Rorie or Patrick will never be seen again.

    And great article. Alex's connection to the company seems to help these guys open up more than you normally see developers do. And I still pull out RB3 on occasion and play some. I also pick up some songs when I can and spend an afternoon having fun with them.

    What the heck is that from?!

    Oh, that lovely GIF is from Patrick's MGMT days.

    No Caption Provided

    He was also a backup xylophone player for The New Pornographers, if you didn't know.

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    echelon11

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    #59  Edited By echelon11

    Great piece Alex, and props to the Harmonix guys for being up front and candid about all of the corporate bullshittery that comes with making big budget games.

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    Mexican_Brownie

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    #60  Edited By Mexican_Brownie

    Fantastic interview, Alex.

    This was one hell of a read. The folks at Harmonix seem like an interesting and talented bunch so it's good to see that they are doing just fine and that they have ideas for the future; especially after listening to the Bombcast from around the time when Viacom announced they were selling Harmonix.

    The discussion on how the decreased popularity of music rhythm games spell a difficult future for Harmonix bummed me out since I honestly think Harmonix is very talented and ambitious studio, but this interview makes it seem like Harmonix future is not at all bleak and that the studio is very much still focused on making good games.

    Looking forward to Part 2.

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    FredyGarbagis

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    #61  Edited By FredyGarbagis

    You should ask 'em why they put out such a buggy version of Rock Band 3 on Wii. And if they are planning to relaunch it FIXED with the new MadCatz deal.

    I'm with the choir, you know, with another 4 friends that plays in Xbox 360 or PS3, and their versions where also broken on the launch, but they had patches. =/

    I love HMX anyway, but the glitchy RB3 was hard to swallow. You guys made such a good job with Beatles. It was a perfect port!

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    TurdFerguson64

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    #62  Edited By TurdFerguson64

    Nice Interview Alex. Looking forward to the rest of it.

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    tim_the_corsair

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    #63  Edited By tim_the_corsair

    great article, looking forward to part two

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    Zolfe

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    #64  Edited By Zolfe

    Alex, if you're wondering why there are so few comments on an article as intense as this one, it's because it's too long, i mean look at it! and now look at all the other tabs you have opened, ready to be clicked on!

    you should've cut it into four and not two

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    epr_prime

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    #65  Edited By epr_prime

    Great article Alex.

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    KaneRobot

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    #66  Edited By KaneRobot

    Still break out RB3 pretty much every week without fail, still buy several tracks a month. It's going to be a sad day when it finally comes to an end.

    And a sadder day when I find out my DLC won't transfer over to the next console.

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    hagridore

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    #67  Edited By hagridore

    Great read, Alex.

    And I personally don't need Rock Band to be popular. I've all the games, instruments, and am a regular DLC consumer. People who come to my house WILL PLAY ROCK BAND. Hold on, I think I hear the mailman...

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    Gregomasta

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    #68  Edited By Gregomasta

    Nice! Great Read Alex! Keep up the good work!

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    TenStoryMother

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    #69  Edited By TenStoryMother

    I loved this article Alex and can't wait for part two. It would be nice to see more interviews like this on GB. Excellent work!

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    Hilikus

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    #70  Edited By Hilikus

    I like my Alex sweaty and doughy.

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    LegendaryChopChop

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    Excellent piece. Thank you Alex.

    I predict the next Rock Band game will use the Kinect and have "air instruments".

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    dropabombonit

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    #72  Edited By dropabombonit

    One of the best interviews I have read in a while, great job Alex

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    ptc

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    #73  Edited By ptc

    Looking forward to Part Deux!

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    Brackynews

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    #74  Edited By Brackynews

    @Hilikus said:

    I like my Alex sweaty and doughy.

    Dough needs salt to bake. Ifyouknowhutimsayin. Idontevenknowhutimsaying. Whathehelldude. O_o

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    lego_my_eggo

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    #75  Edited By lego_my_eggo

    tl;dr... but seriously, this makes me wounder what there working on now and there plans for RB3/4.

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    Mikewrestler5

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    #76  Edited By Mikewrestler5

    Sounds like Harmonix is going to copy Rocksmith.

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    B_Heart

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    #77  Edited By B_Heart

    Great article. Looking forward to the next part

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    madlaughter

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    #78  Edited By madlaughter

    Amazing article, Alex. Great questions.

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    Stahlbrand

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    #79  Edited By Stahlbrand

    Good read.

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    jasondesante

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    #80  Edited By jasondesante

    when the 2nd wave starts up, harmonix will stand on top. publishing rock band: guitar hero with activision lol

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    ptys

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    #81  Edited By ptys

    Great opportunity to do a documentary on them, I'd watch it!

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    unsolvedparadox

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    #82  Edited By unsolvedparadox

    Awesome and insightful interview. While Patrick has come in and brought a lot of great features to Giant Bomb, I feel that Alex also deserves a huge amount of praise for stepping up and bringing his own compelling long form journalism to the site (all while holding it down over at Screened, too)!

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    Jimmi

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    #83  Edited By Jimmi

    Sorry but I can't help myself.

    It's spelled "vis-a-vis".

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

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