Maybe it's because I just beat it on splitscreen co-op, but the entire experience didn't feel up to snuff with the rest of Halo. I do think if you're a fan even beyond just the games (which I feel I am somewhat) it may help since you'll get more context as to what's happening, and since it just switched all of a sudden from what occurred in the first trilogy to this, I found it really hard to care a lot for what was going on, and I think I could easily guess what will happen in the next Halo game so what does happen doesn't really feel meaningful, like Cortana's "death".
I think I'll be taking that back a little once I play it on Legendary on my own, but it just didn't feel very significant like I feel a Halo should. I'm saying this like I hated it, but I think it was a good game. The biggest problem is just the fact that if you've only come to the games to get the Halo story, you're going to be disappointed because you'll probably feel the need to go read beyond it to find meaning in what you've just done. I've done this in the past, but not enough to make things in this game meaningful to me.
Furthermore, maybe it's because I didn't really explore the setting, but it really felt repetitive. Run here, shoot some guys, press a button, and do that all over again. Now, maybe you can argue that the past Halo's did this as well, but it sure didn't feel like you did the same thing so often. And I think it's because of playing on co-op that I didn't get the best out of the sound, because it was hard to appreciate the sound to its fullest extent with two people. The music was mostly buried underneath the sound effects. I think the whole thing is just that it didn't feel very significant. I hope I'm wrong on this when I go through it again myself.
I absolutely hate what I just said, because I want to say I love the game, and I know I can. I don't think I've even come off with the "Wow, I'm disappointed" feeling, it's more like "Uhhhh. Alright. What was that?... Mmm. Yeahhhhhhh." Like, it was a good game, but it's not very special, certainly not compared to the past Halo games. There were a lot of times when I asked my brother "So, what exactly are we doing?" or "Wait, why are we doing this? Why is this happening?" But again, this may have had to do with the fact that I was playing co-op and it might have made it harder to focus. When I play it on my own, I'll try to come back here and say my feelings towards it then.
Did anyone else feel like some of the story bits, that is if you didn't read the books and stuff, kind of felt underdeveloped? The whole "Forerunners biggest enemy were humans!" It was like, they say it and move on. It just seemed like there was a lot of stuff that they brisked through. Were there humans before us, and we fought them? It also seemed a little bit like Assassin's Creed stuff too with Minerva and crap. Maybe I shouldn't complain about it too much, because I may not end up caring, but it also seemed like this was a lot less realistic than the first trilogy. I mean sure, you can't really consider Halo realistic, but still, in some spots this seemed more fantasy than the past games.
Edit - Alright, I take it back. While I'm not so sure about some of the story aspects since I was somewhat disappointed in it after I beat it, I'm absolutely loving the game play, the visuals are great, and the sound overall is fantastic. The music is something that the gameplay doesn't really do, sets it apart from the rest of the Halo series. It really gives it a different tone, and I'm loving that, but that's not to say I dislike the past Halo's one bit, I still love those. I'm not sure about anyone else, but if you play somewhat tactical and are focused a bit, Legendary is easily manageable on your own. I think the Elites for sure are far easier than they were in Reach.
Log in to comment