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Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
DS games that feature gameplay elements requiring the player to speak or blow into the handheld's built-in microphone.
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
The 2009 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 2-4.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
It may seem like bottom rung, but its your best friend when you just HAVE to find out if the Princess is in the castle and your date is waiting for you. Go ahead and hit those crosshairs until your shame is backlit by neon text outline, just don't expect any achievements!
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
Frequently seen in RPGs and Fighting games, The EHI helps players calculate the current health of opponents.
Games which have problems awarding Achievements to players during co-op mode, such as only awarding Achievements to player one, or games where you can only earn Achievements whilst playing by yourself.
This concept is for games where at least one of the main characters is female.
The last boss you face in a game, usually representing the final climax of the game.
The highest rating in the scoring system for the Rock Band and Guitar Hero franchises.
A small, parasitic insect that can hop great distances. They can be killed with a flea collar, but good luck finding one that small and getting it around its neck.
A commonly used programming API for interactive sound creation and playback in games.
FreeLC is free downloadable content. It is a sub-category of DLC which encompasses only free downloadable content.
A concept primarily found in music/rhythm games. Commonly abbreviated to FC, a Full Combo is achieved by hitting 100% of the notes without breaking the combo multiplier.
Since 1998, an independent group of about forty worldwide media outlets who determine the best games of the Electronic Entertainment Expo.
The Game Developers Choice Awards is an annual awards ceremony recognizing the work of video game developers of the previous year. Since 2001, it has been held during the Game Developers Conference at the Moscone Center in San Francisco, California.
The seventh annual Game Developers Choice Awards celebrated the best games of 2006.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
Gamescom 2009 was a video game convention that took place in Cologne, Germany from August 19 - August 23, 2009.
Games with covers depicting a character with their mouth open, often used suggest that the character depicted is yelling.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
Hammer Ons and Pull Offs (often shorthanded as HO/POs) are Guitar Hero/Rock Band notes that you can play without strumming. They always follow at least one note you do have to strum, then you can continue playing just by pressing the fret buttons.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
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