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Character »
Characters that are described and interact with the character primarily or only via audio (most often through dialogue, but usually also using some audio effects). As opposed to cutscenes which often emulate film, the way aural characters are presented in games often more closely parallels radio dramas and other audio-exclusive media.
Many males, and some females, experience pattern baldness, a gradual loss of hair.
The act of a noble, just, or otherwise good or heroic figure becoming evil through either external manipulation or an internal shift in beliefs or desires.
A non-interactive sequence within a game most often used for plot advancement.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
A guildmaster is the leader of a guild.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A form of guild advancement where the guild "levels up" by performing specific tasks or meeting objectives.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Many great heroes had to learn their skills from someone. This person would be the one.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A hairstyle, sans hair.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
You don't know how to play our game, so we'll teach you how.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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