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A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
Centaurs have the upper half of a man, and the lower half of a horse. Typically they are hunters.
Clockworks are robotic creations tinkered by the gnomes of Norrath in the EverQuest franchise.
Drakkin are a race of people in the EverQuest series. They were artificially created by the dragons of Crystalwing by infusing draconic blood with captured humans.
Dryads are tree nymphs from Greek mythology. They have made appearances in a number of games.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Griffons are a mix between lions and eagles. They soar high in the mountaintops in many fantasy worlds. Griffons are found in both wild and tame varieties. Intrepid explorers have often met a sticky end whilst trying to steal Griffon eggs so that they can train the young Griffons as mounts.
Guards guard stuff, block doors, and sometimes arrest you.
A winged creature from Greek mythology with the body of a bird and the head of a woman. Generally depicted as a winged woman with grotesque features with a mind full of bad habits.
Ghostly lights that can sometimes be seen near swamps. This phenomena has been attributed to ghosts, fairies, and biogas.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
Fauns and Satyrs are woodland spirits, seemingly composed of a man and a goat. Goat parts and human parts tend to vary from game to game.
Shaman are mediums between the mortal and spiritual realms. In games, they are often priests with the ability to heal via magic and crafted potions.
A blob consisting of some icky substance, the slime monster is one of the most used RPG monster clichés besides rats.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
An eight legged arachnid. Some make webs to catch prey and some are poisonous. None have made a web grand enough to be called a parlor, though.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Treants (Ents) are walking, talking trees. Typically they move and speak extremely slowly relative to most other creatures.
Wolves are mammals closely related to dogs and are known for howling in moonlit forests and hunting in packs to pester players in numerous RPG games.
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