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Game » consists of 5 releases. Released Oct 26, 1998
3D Platformers are games where movement, traversal and mainly jumping is the core of the gameplay. They are a tridimensional equivalent of 2D platformer one of the most popular video game genres in the third and fourth generation of video game consoles.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
The 1998 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center in Atlanta, Georgia on May 28-30.
A digital distribution platform operated by Epic Games.
Many video game villains oftentimes laugh in evil ways, be it a vicious cackle, a sneering chuckle, or a booming laugh. Common evil laughs often include "Bwa-ha-ha", "Mwa-ha-ha", or "Ho ho ho".
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
When two or more elements become one and form something new.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A hub is the central location from which a player can venture out into different areas of a game. It is often used as a clever way of masking loading between levels or worlds.
A stylistic choice of employing small polygon counts for meshes.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
Games in which the player can directly control a spherical object or creature that rolls along surfaces, such as in Marble Madness. Often the basis of puzzle platformers where the sphere must be guided through an obstacle course.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Games whose titles consist of a single word.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
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