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A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Building or other area set aside for the storing of firefighting equipment.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
Haunted houses are ominous places full of dread. If you dare enter, anything from flying books to hordes of zombies await you.
A place where the player can rent a bed/room for the night, or cause trouble. Hotels are distinct locations in games where the player goes to restore their health, save the game, cure status effects, or even to advance the plot and/or level. Also called Inns in some games.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
One of the five boroughs of New York City.
Where the wonders of the natural world, history, great art, and scientific endeavor can be appreciated by the layperson. Or someone can get shot in the face, depending on the game.
New York is the third most populous state in the United States of America. In 1788, it became the eleventh state to join the Union.
The city that never sleeps. Home to Times Square, Broadway, and the Empire State Building. It is the largest city in the United States.
Area above houses and buildings. You can walk, run or jump on and over rooftops. Usually good sniping positions.
A network of underground tunnels designed for the disposal of waste.
The famous American landmark symbolizing freedom and the American way.
The United States serves as the location or the back-story of countless video games. It also plays host to some of the largest game development studios and publishers in the world.
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