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Games whose titles consist of a single word.
Games made for a younger audience, usually between 3-9.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
Special locations in game that allow the player to manually save their progress.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
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