Xbox One by a massive, massive margin.
That's almost entirely a product of my being deeply entrenched in the Microsoft ecosystem. My friends list is there, I'm a sucker for Microsoft's handful of exclusives, the X1X is my go-to machine for multiplatform titles, Microsoft has worked extremely hard to bring legacy Xbox releases forward, I still value my achievement score (though even I can acknowledge how categorically meaningless it truly is), and I will likely never find myself dedicating the effort to fully transition over to PC gaming.
I own all three of this generation's major console platforms and have good things to say about all of them. But beyond niche exclusives I almost never play anywhere but my Xbox.
Microsoft deserves some credit here, though, because I think what I've written above implies I'm an Xbox user as the result of luck and circumstance. I'm pretty firmly behind Phil Spencer and Co.'s vision for the future of the gaming landscape. This generation has seen a humbler Microsoft make a number of understated, extremely forward-thinking decisions regarding accessibility and playability. The Xbox brand used to be about Halo, Forza, and gore-slathered chainsaw guns for real gamers. Now, it's about building bridges between game enthusiasts and prospective players, meeting people where their needs are, and cultivating new ways for everyone to play what they want, when they want, together. That's pretty cool.
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