Turns out that people don't really care about games. They just care about what resolutions the games run at. True, there hasn't been a killer app on either machine yet, but it's sad to see the things people think they care about.
The all powerful PS4 with the ability to run every game at 1080p60 was the greatest thing ever. So if it turned out that maybe it wasn't running a game at that resolution or that framerate, would that game suddenly become worse?
I can't count how times I saw people praising Killzone shadowfall for running 1080p and looking so good. All the rabid Sony fans on these forums and others. Losing their minds about how 1080p is what makes a game. How amazing that Killzone multiplayer looks.
Turns out that the multiplayer for shadowfall runs at 960x1080.
People were apparently lied to and they believed it with all their heart. That's all it takes.
So what now? Does that game suddenly look like trash?
Just for reference.
960x1080 = 1,036,800 pixels - Killzone
1408x792 = 1,115,136 pixels - Titanfall
Titanfall pushes more pixels that the Killzone multiplayer. Yeah, call the a source engine game and whatever other bullshit you want, but it proves a simple point.
People don't really care about these things. They just think they do. It lets them sleep better at night if someone tells them that their black box is better than the other guys. No one is debating that the xbox one is the weaker machine. That's fine and everyone accepts it. Killzone was said to run at 1080 native for both single and multiplayer. That turned out to be a lie.
People just need to be told what they want to hear. The average person isn't sitting around counting pixels or lines of resolution. Games can look great at 720 scaled, just like they can at 900 or 960.
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