Sorry about double post but I wanted to gush about Vampyr a little.
It's set in London across 6 or so sections. You play as a doctor recently turned vampire and try to figure out who did it to you, while the city is under siege by vampires and a plague. There are dozens of named NPCs with their own quest lines.
Here's the thing - the only real way to gain enough experience to get any decent skills is to drink the blood of named NPCs, killing them in the process. And as you complete a person's quest line, the more XP they are worth. Killing an NPC or making certain decisions will 'destabilize' a section. If a section becomes too destabilized all NPCs and shop owners there die permantly.
There are multiple endings mostly depending on how hard you fall into your vampire instincts. In my mind, playing the game on hard was the way to go, since it basically forces you to actually make some hard decisions unless you want to be woefully underleveled.
It is the only game to make me feel like a vampire/psychopath who is constantly weighing options and how much a person is literally 'worth' to me like 'I really like this character but I really would like another level before the next boss' or accidently condemning a whole block to death.
On my first playthrough on hard I honestly tried being 'good' but still had to do things I wasn't proud of and failed getting the 'good' ending. The game is flawed but I think it deserves some time in the sun so to speak.
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