I'm really trying not to shit on this game too much, especially before it's out, but man, based on what I've seen of it, I don't want to play Death Stranding at all. That's not to say that this will equate to the game being objectively bad or anything, but it looks 100% not for me. I do, however, want to watch a playthrough of it and remain intrigued by it, because it's at least interesting and different and I can respect that.
From a gameplay standpoint, though, yeesh. Unless I'm completely missing something, the mere act of traversal basically IS the gameplay, with some survival meter maintenance bullshit and the occasional combat thrown in as a punishment fail state for some likely terrible stealth sections. I cannot imagine that making your DigiReedus amble across the landscape with magic ladders hoping for likes will remain engaging. And this is coming from a guy who has enjoyed exploration/traversal in games like No Man's Sky and Lifeless Planet and stealth in HITMAN and Splinter Cell.
Those things CAN be fun if done well. I like atmosphere, but it needs to really hit there if the game is going to lean on it as much as this appears to. The environments and the soundtrack have to be great to pull that off. Death Stranding's Isle of Skye-esque terrain is admittedly pretty, but seemingly looks fairly same-y and consistent throughout, and I don't know what part of America it's supposed to represent. As for the soundtrack, it seems like Kojima has already used and overused his best song in all the promotional stuff to where it won't be impactful. "Everyone cries here."
Moreover, I don't see this striking the right note even with Kojima superfans. It seems tonally very self-serious apart from the obsession with Reedus bodily fluids, which isn't so much funny as it is disturbing. (Especially Sam's Private Room. Jesus.) The story looks more MGSV than MGS3, and it isn't helping that Kojima is literally shoehorning in random celebrities he likes. It doesn't look action-y or silly enough for the Dan types, and for everyone else, I have zero faith in Kojima putting together a coherent narrative that's actually deep/thought-provoking.
I can't really figure out who this is for, aside from Kojima himself. He is clearly having fun making this as he pals around with celebrities and has created this truly unsettling Reedus voyeurism vehicle, all the while propping himself up as some apparent indie underdog despite the pile of cash he's been handed by Sony to make this thing as a giant studio of devs slave away behind him. Whether Kojima's Fun Time translates into a quality product for others to enjoy remains VERY much in question for me.
I truly hope I'm wrong and that everyone hyped about this isn't let down. I hope Kojima somehow has played it closer to the vest than it appears for the game to feature a bunch of cool shit that hasn't been revealed yet, and that he manages to execute on the narrative and tone in ways he rarely does. I'm not optimistic, though. I'd love to be pleasantly surprised, and I'm at least interested to watch it play out however it's going to.
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