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Originally recorded in 1951, this sound effect has appeared in numerous films and video games.
A persistent world is a game environment that is permanent and dynamic. This is seen in many MMO's.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
Games which allow players to interact with others over the internet.
Combat between ships dates back to antiquity, and in the 20th century expanded to include the use of aircraft.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
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