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Game » consists of 2 releases. Released Aug 31, 2012
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Battle system associated with Final Fantasy series. First introduced in Final Fantasy IV.
An enemy from multiple Final Fantasy games that is usually a fast beast that resembles a canine. Its name comes from the Lewis Carroll poem Jabberwocky.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Species of large yellow birds used as transportation in the Final Fantasy series. Chocobos have also starred in their own games.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The 2012 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 5-7.
Content released frequently, every release contains a small portion of a whole story.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Gamescom 2012 was held in Cologne, Germany, from August 15th to 19th.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
Job systems allow for a user to dictate the role of a game character. Offering the capacity for deep customization and quick adaptability, job systems give players the ability to tailor their own experience.
A group classification of reptile.
Short for mana points or magic points, the resource required to use spells or other special skills in many role-playing games.
Very large African flightless birds.
Rabbits, or bunnies, are smallish mammals with long ears and a cottony tail.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Games that are controlled partially or entirely with a touch screen.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
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