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    Fat Princess

    Game » consists of 4 releases. Released Jul 30, 2009

    The controversial Fat Princess sees the endless battle of red vs. blue comes to a fight between two kingdoms who have kidnapped each other's princess and are stuffing her with cake to make her rescue more difficult.

    Patch 1.03 & (free!) New Pork Map - Feel like eating cake again?

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    Andorski

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    #1  Edited By Andorski
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    Andorski

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    #2  Edited By Andorski

    The title pretty much says it all  The patch will be available on October 29.  Here are the patch notes:

    Game System Tweaks

    • The host’s ability to kick and ban players has been removed.
    • The ability for players to switch teams post-game is now restricted so that sides cannot be unbalanced by more than 2 players.
    • A new switching team system has been implemented during matches:
      * If there is a deficit of 2 players between teams, the weaker team will drop a team colored ball on the death of a player.
      * Picking up the colored ball switches a player’s team and rewards them with a 300 point bonus.
      * So…get the ball.
    • The 10 game average ranking system has been removed.
    • A new ranking system has been implemented, which adds rank points for every game based on the player’s score.
    • Awarded ranking titles will now never go down once earned.
    • Online leaderboards have been increased to display all players not just the top 1000.
    • All online leaderboards are to be reset shortly after patch 1.03 is released, but all unlocked customizations and trophies will remain unlocked. You will not lose them.

     
    Main Bug Fixes

    • The Princess disappearing bug has been fixed.
    • The issue with statistics and trophies not saving correctly has been fixed.

     
    Character Balancing

    • The Dark Priest’s lock-on range has been reduced.
    • The Dark Priest’s drain ability has been slightly reduced.
    • The Ranger now has larger movement penalty when locked on and charging attacks.
    • The Adv. Ranger has a smaller shot dispersion and increased damage per shot.
    • The Warrior’s attack damage has been increased slightly.
    • The Warrior’s movement speed has been increased slightly when locked on and charging attacks.
    • The Warrior’s 360 degree protect when his shield is raised has been increased from 20% to 40%
    • Warrior’s Lock on range increased to match Ranger to stop class being hit from behind when retreating
    • Warriors weapon collision box increased in size to aid with hit detection
    • Adv Warrior speed increased slightly when locked on and charging to match his normal movement speed
    • Adv Warrior damage increased
    • Adv Worker’s bomb knockback force removed
    • Princess calorie burn decreased slightly in weight state 3 and 4

     
    Control Tweaks

    • Two new control schemes have been implemented to allow players to use the R1 button to attack and to free the player’s right hand for target switching. This is AWESOME.

     
    Scoring Updates

    • New switching team bonus added of 300 points.
    • Princess rescue score increased to 300 points.
    • Princess rescue assistance bonus increased to 150 points.
    • Princess escort bonus increased to 75 points.
    • Win game scoring reduced to 150 points.
    • Match completion bonus added of 75 points.
    • Average Rank bonus award removed for games won under 3 minutes.
    • Bonus score for winning games in under 3 minutes removed.

     
    Additional Tweaks

    • Candy confetti added as a special effect when blood is turned off. Check this out – it is really cool.
    • All loading screens now in color.
    • Loading screens now allow players to scroll to next and previous tips during the load.
     

    There is also a demo that will be released (presumably) on the same day as the patch/map.

    A lot of people regretted buying the game when it initially came out, as there were a slew of bugs and glitches that prevented from people having fun.  Then there were class issues, team balancing issues, and consistent lag in games.  Patch 1.03 is promising to fix all of this.  The question is, if all these issues are resolved, will you go back in and save the princess?
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    FrankCanada97

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    #3  Edited By FrankCanada97

    Cool, haven't played this in a while, probably get back to it when its released.

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    PufferFiz

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    #4  Edited By PufferFiz

    oh this is good to hear. I will diffidently come back in a play some.

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    DanielJW

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    #5  Edited By DanielJW

    Awesome! I still play this game a bunch with my friend. One of my only problems with this was the weird ranking thing and inability to change targets effectively.  
     
    Good to know this is fixed, gonna have to jump in and see how all this plays!

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    beargirl1

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    #6  Edited By beargirl1

    i didn't pick this game up, yet.  
    there's a demo? i'll try it out when it's out 

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    DanielJW

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    #7  Edited By DanielJW
    @AjayRaz said:
    " i didn't pick this game up, yet.  there's a demo? i'll try it out when it's out  "
    Let me know if you pick it up, playing with friends is definitely the way to go in Fat Princess.
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    m1k3

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    #8  Edited By m1k3

    I stopped playing when most of my matches kept ending with me quitting since they mostly end in a stalemate where no one gets the advantage. If they fix that i might go back

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    yyZiggurat

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    #9  Edited By yyZiggurat

    I couldn't wait two days for the demo and bought today.  I'm really regretting my decision after my first online game, what a mess.  Granted, it was a Deathmatch game.  I'll try the capture mode later.

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    rjayb89

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    #10  Edited By rjayb89

    Purchased this game mere days before this patch was released.  I don't know if I'm that good, but I've been in the top 3 in all the games I've played in.

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    tebbit

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    #11  Edited By tebbit

    I had high hopes for this game, and the bugs wronged me deeply. But i'll give it another shot. hell, I did buy the game, so I might as well use it.

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    Eriktion

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    #12  Edited By Eriktion

    At first I was pretty down on the changes they made, especially pretty much switching the ranking of the Warrior and Worker, the worker is not the weaker one of the two. The warrior is as fast as the worker (it seems) and the worker doesn't have knock-back which means that a worker one-on-one with a warrior is screwed. I feel like the worker should at least be faster than the warrior. 
     
    As for New Pork, it's too big. There are some areas that feel completely empty and pointless. Maybe it's just that I haven't found any of the secrets on that map yet.
     
    However, I still love the game, so if anyone wants to play then add me - WawErik

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