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Game » consists of 4 releases. Released Feb 10, 2004
Buildings that have fallen in to a state of disrepair.
The Abysmal Sea is a massive ocean to the west of Odus and must be crossed to reach the lost continent of Taelosia.
A narrow street with walls on both sides.
A place to buy and repair equipment -- a necessity for any traveling adventurer. You might even try your hand at the forge yourself, if you have the skill.
Apart from the basement, the scariest place in the house.
A general location used to store and invest money. Whether players rob it, or store money in it and gain some interest, banks are a long-standing institution in video games.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
Bardinu was once the fertile farmland of Taelosia. After the Muramite invasion, it has become a hub for travel throughout the continent.
Home of the Barbarian.
A floor below ground level in buildings found in some parts of the world. A chief dwelling of zombies, ghosts and portals from hell.
Beaches are slopes of sand, gravel, or pebbles that lead down to the water of an ocean, sea, river, or lake.
The room in the house where sleeping and other activities take place. It is also the place where clothes are stored and are likely to be taken off. For some people it is the place where they do the least and most strenuous activities.
Because some bridges are too large to be considered mere objects.
A large building constructed of stone, used as a defensive structure. They usually date from the Middle Ages.
A Christian church which is the seat of a bishop, usually more elaborate than normal churches.
A dark opening in a solid mass, like rock.
A place of worship.
A city is a large and densely populated urban area.
Deserts are typically depicted as hot arid places.
A port where seagoing vessels can take on or discharge cargo.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
Ferubi was once a beautiful temple but is now overrun with deadly traps and powerful Muramites.
A large densely wooded area.
Constructions and buildings designed for defense in warfare and military bases.
An area, such as a prairie or meadow, of grass or grasslike vegetation. Common in fantasy RPGs.
A location set up for security.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
A series of seven trials can be found in the underground chambers of Ikkinz.
Inktu`Ta is the secret prayer ground for the Trusik worshippers of Taelosia. It is said that their leader, Noqufiel, is responsible for opening the portal to Discord, which led to the Muramite invasion.
A generic run-of-the-mill landmass surrounded by water
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