@deusoma: So how is Vannilla disrespecting women? Because she has big boobs? How is it disrespecting women if you show them with less clothing? Isn't your opinion disrespecting all the women that actually have big boobs or want to show what they have? And there are a lot of these women out there.
That it is whats so great about us. There are tons of different characters out there and that is why we should never try to search for certain standards in both ways. There is no good or bad representation of women and men because everyone is different.
Because women, far more than men in games, are portrayed as nothing more than sexual objects. Even when they are central characters, they are almost always doing whatever they do in a tiny amount of clothing, with absurd proportions, and in a suggestive way. Look at that magazine article above -- she's even eating that sushi (?) suggestively. Every time this stuff gets pointed out, people get their backs up and either go for the a) "it's artistic!" route, or b) "it's cultural!" route.
There's a reason that gaming is still viewed as a male hobby, and this kind of juvenile shit contributes to that stereotype. I personally am not "offended" by it, but I absolutely roll my eyes every time I see the latest well-endowed female with a coquettish look on her face, in a Japanese game.
We don't live in a world where "all sorts of representations" of women are appearing in video games, with rare exceptions - they are nearly always of the variety found in this game.
We are also do not live in a world in which we see all kind of men represented in video games or media in general. But also you make one HUGE error. Because in Japanese media except porn of course you will find for each strong or great male character a strong and great female character. Men are getting as much objectified and sexualized in Japanese media as women do. And if you do not see this in games you will see in in TV and movies or music for example. In Anime as well it is very even in this regard. Every form of media is focused on the people who buy the most so if JRPGs have a strong male lead instead of a strong female lead than it is because these are the people who buy them. Japanese players are also way less problematic in terms of playing a female character as a male.
Also another difference. Japanese people love cliche and tropes. They try not to fight against them like western people more and more do but instead they focus on it. Video games and Anime for example are mostly for young people and teens and for these they will include morals and rolemodels. For example no matter how sexualized a shounen anime/manga is they will always include morals and respect towards women or better all people.
Japanese media is much more liberal in these aspects and mostly because people are not getting easily offended by anything. They either like or hate a character but they will almost never be offended by one no matter how they are represented. And that leads to way more freedom in the stuff they are doing.
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