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    Doom Eternal

    Game » consists of 16 releases. Released Mar 20, 2020

    The direct sequel to the 2016 installment of Doom. Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity.

    pauljeremiah's Doom Eternal (PlayStation 4) review

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    Shooting Evolved And Puzzles Solved

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    When Doom (2016) came out, I was full of praise that the game stuck to its old school roots while still evolving the gameplay mechanics, and now with Doom Eternal were are presented with the next evolution of the series.

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    So what has changed since the last game? It has been twenty years storywise since the previous game. Well, instead of Mars we're now on Earth post the demonic invasion. The Doom Guy has learned to climb walls, a new dash has a new flamethrower on his shoulder (great for getting some armour back) and has a new grapple mechanic attached to his double-barrelled shotgun.

    The main thing that Doom Eternal adds to the franchise is verticality. You will be climbing and dashing to grab onto walls as you continue to fight demons. If anything, it feels like the shift that Crytek tried with Crysis 2 when they brought the game out of the open jungle of the first Crysis and set the sequel in the urban concrete jungle. They added climbing to the game, and it didn't quite fit, but with Doom Eternal, it feels organic and natural due to the fantastic level design.

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    Doom Eternal as a teacher tries its best to be firm but fair when it comes to difficulty, but at times can feel somewhat cruel as it throws one bullet sponging enemy after another at you in a gore pit. Late into the fight, a marauder appears. This guy has an axe, a shield, and only opens up to damage if you counter a specific attack with a precisely timed gunshot. So it does add a nice spin to the one-person army who is shooting and slicing his way through enemies when he suddenly has to play a far more precise and defensive gameplan.

    With Doom (2016) I love how the story is in the background, it was there if the player wanted it but wasn't the forefront of the experience. Now the story is delivered in a heavy-handed way that at times makes some of the natural humour comes across as dull and cliché, but never affects pacing.

    The soundtrack is just phenomenal and does add that extra humph the overall experience. Mick Gordon builds on the Doom (2016) sound with chanting heavy metal choruses and a darker, black metal-adjacent vibe overall. It adds this incredible pulse and undercurrent to the game.

    Other reviews for Doom Eternal (PlayStation 4)

      Fantastic game 0

      Several months after DOOM 2016 ending the world has collapsed, overrun by demonic forces. After the Doom Slayer sent far away to an unknown location by Dr. Samuel Hayden, he returns with a fortress-like space station that serves as his headquarters. Now with 60% of the world consumed by demonic forces, the Slayer has to cease the invasion on earth by killing all three Hell Priests that seek to sacrifice all the human race.As we all know DOOM is mainly known for its frenetic and brutal gameplay ...

      3 out of 3 found this review helpful.

      DOOM Eternal is brutal, ruthless, unmerciful, and unconditionally brilliant. 0

      Hell and Heavens, Demons and Humans, DOOM begs the question: which is more corrupt and wicked? Us or them, Hell or heavens?DOOM Eternal is brutal, ruthless, unmerciful, and unconditionally brilliant.I didn't expect the game to be this good and it blew me away from the get-go. The music, the combat, and the story and lore all fall together to create a masterpiece of a game.The game takes everything that worked in DOOM 4 and just improves it further on, the combat is faster, the music hits harder,...

      3 out of 3 found this review helpful.

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