DaikaGrubba 05
Blight Club
Game Mess Mornings 06/05/24
GrubbSnax
843: Worked Wish
Giant Bombcast
GB@Nite 5-Timer's Club
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Game » consists of 7 releases. Released Jun 26, 1995
The last boss you face in a game, usually representing the final climax of the game.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Cold-blooded aquatic animals that have scales and breathe through gills.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
Gnawty are an extremely common enemy in the Donkey Kong Country series.
A large species of primates.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
Any game that involves jumping on an enemy's head as an attack, such as in Super Mario Bros.
A heads-up display is a graphical overlay of vital information used in most modern games.
Invisible or cleverly hidden doors just waiting to be discovered. Logically, Hidden Doors often lead to Hidden Rooms.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Hogwash is a flying pig enemy exclusive to Donkey Kong Land.
A common type of stage featured in many games. Slippery ice, avalanches, and freezing water are some of the unpleasantries to be had when visiting these cold arctic regions.
Take an item and throw it at the enemy.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Klaptraps are common Kremling enemies from the Donkey Kong franchise.
Kremlings consist of all manor of reptilian foe encountered across the Donkey Kong Country series, as well as a few friendly ones.
Kritters are the most common enemies in the Donkey Kong series. This crocodile-like enemy is found in almost every Donkey Kong game.
In many platform games the protagonist will die instantly when falling off the bottom of the map, but in some situations there are places where the protagonist can still scroll down. When it's not possible to tell which are which, it is a Leap Of Faith.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
When stomping on someone causes the character to bounce upwards, often to a greater height than normal.
This concept is for games in which at least one of the main characters is male.
Mini-Neckies are small vultures that have long been a common enemy in the Donkey Kong franchise.
A small animal that digs tunnels and mostly feeds on earthworms. Its eyesight is weak, but the smell and the touch are strong
Animals that can be ridden by players to get around faster.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Sometimes one playable character just isn't enough.
A common enemy in the Donkey Kong franchise, Neckies are large vultures that patrol Donkey Kong Island.
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