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Concept »
Some games' graphics are composed of abstract shapes that have no particular meaning outside of their role in the game.
Alakazam is a psychic-type pokemon from the original Pokemon Red/Blue. As the evolution of Kadabra, Alakazam is the third in a line of powerful spoon-bending psychics.
A common malfunction of the eye that causes a large percentage of people to perceive colors differently. This page should be used only for games that include characters with color blindness, as oppose to games that feature support for color blind users.
A location that prevents the player from progressing, unless they follow a specific path or perform certain actions.
Life altering and potentially dangerous, drugs come in a large variety of forms. In most games, drugs can have significantly different physical and social effects on video game characters.
A status of decreased cognition caused by a substance such as alcohol.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
Shakey Cam is the use of shaking the camera in a game in order to give the feeling of chaos, disorientation or realism. It is usually used in action games when moving at fast speeds or when a large impact or explosion occurs.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Popularized by franchises such as Resident Evil and Silent Hill, these games typically involve a strong implication of danger, vulnerable protagonists, and disturbing monsters.
A visual obstruction is an extra layer added to the player's viewpoint. Most common in first person games to add to the notion that you are looking through a character's eyes. Obstructions include blood, water and ice crystals.
The disgusting process in which a character regurgitates the contents of their stomach back into the world, usually performed as a means of purging the body of poisons or intoxicants, but often (in videogames, anyway) used as a means of projectile attack by non-human enemies.
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