Unprofessional Fridays of Tsushima
Unprofessional Fridays
Game Mess Mornings 05/17/24
GrubbSnax
8-4 Play 5/17/2024: ONE ANIMAL’S WELL
8-4 Play
The Community Spotlight 2024.05.18
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Game » consists of 2 releases. Released Sep 15, 2017
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
Short one-line audio clips spoken by the NPCs that populate the game world. Can be random or in reaction to the player or events.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
The Black Market is a concept wherein players may buy or sell items through alternative means. This is often a way to make more money but can often land the player into trouble.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
A gameplay plot twist in the form of revealing non-human monsters to battle after fighting more realistic human enemies for the majority of the game.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The act of killing a god.
The twenty-third annual Electronic Entertainment Expo took place June 13-15, 2017 at the Los Angeles Convention Center in Los Angeles, California.
An Expansion brings new missions, modes & new story elements to a full product title. Expansions typically require a full version game to function, but there are also stand-alone packs as well.
Extreme violence pertains to excessive amounts of blood, gore, or violent acts. These include decapitation, mutilation, dismemberment, amputation, defenestration, disembowelment, torture and much more.
A tattoo that is on a person's face. They are said to make one look more bad-ass and cool.
This concept is for games where at least one of the main characters is female.
Difficulty settings that let the player decide what aspect of the game will be challenging
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
A feature on Xbox Series consoles that allows backwards compatible games to run at a higher framerate than on the original consoles.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Guards guard stuff, block doors, and sometimes arrest you.
A form of execution, or suicide, in which a person is hanged by the neck until dead - from a broken neck if they're lucky, strangulation if they're not.
A heads-up display is a graphical overlay of vital information used in most modern games.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
The sixth version in the id Tech engines developed by id Software, know internally as "id Tech 666".
A school of game design often associated with Looking Glass Studios, in which the player is free to act as they choose in a richly simulated world. The term was coined by Warren Spector in his Deus Ex post-mortem.
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
Sliding on one's knees. Can be used to slide under objects. A variant of this is power sliding, which can be used to tactically escape a sticky situation, dodge enemy fire, or decrease range effectively to the enemy.
Less-lethal weapons are weapons intended to be less likely to kill than a conventional weapon. Less-lethal weapons are used in riot control and self-defense.
A game that utilizes a letterbox frame when it is already running in a widescreen resolution.
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