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Game » consists of 1 releases. Released Jul 29, 2004
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Agumon is a Reptile Digimon, similar in look to a dinosaur. It is arguably the most recognisable Digimon.
An angel Digimon, and the naturally evolved form of Patamon.
One of Salamon's (Gatomon's Rookie form) Ultimate Digivolutions.
A bird dragon Digimon of the Champion/Adult level.
A Rookie/Child level bird Digimon.
One of Agumon's mega digivolutions.
An In-Training/Baby II level Holy Beast Digimon. It was an incredibly important component of the "Tamers" era of the Digimon franchise.
Digimon are the digital monsters that populate the Digital World. They can be captured, trained, and digivolved into stronger forms.
Digivolution is the process in which a Digimon evolves into a more powerful species of Digimon.
One of Veemon's armor Digivolutions.
Gabumon is a Rookie Reptile Digimon who wears a fur pelt to deter other Digimon from attacking
A Champion/Adult level wolf Digimon with both fire and ice powers.
A Holy-species Digimon. It wears a holy ring on its tail that, if lost, decreases its power.
Gomamon is a Rookie Sea Animal Digimon. It is designed after a spotted seal.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
A Champion/Adult walrus Digimon with a horn.
Imperialdramon's upright fighter incarnation.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
An electrically-powered Champion/Adult beetle Digimon.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
One of Palmon's ultimate level Digivolutions
A fighting area that possess multiple locations, which can be gained by one player striking the other at specific locations with a powerful move. One character proceeds to the next arena unwillingly, and taking damage. The other player follows the first player and does not take damage. Fighting then resumes until the match ends, or perhaps until the next transition into yet another area.
An unorthodox Rookie/Child level Digimon whose fighting style revolves arounds farts, sleeping, being clumsy, and avoiding the fight altogether.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
A Mega level Digimon created from the fusing of WarGreymon and MetalGarurumon.
Patamon is a Rookie Mammal, it's name is taken after the noise it's wings make (patapata). When flying it is extremely slow, so it is faster to walk.
Phantomon is an Ultimate level Ghost Digimon.
This platforming-inspired sub-genre of fighting games often includes varied stage designs, the use of items and a lighter emphasis on damage-based KOs. Four or more players may join the mayhem though party-oriented elements may also be toggleable.
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