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These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
An in game reward for simply logging in to a game.
A monetization structure common to mobile games where purchasable in-game currency is spent in exchange for randomized digital rewards, often in the form of collectible characters.
An in-game currency bought with real world currency.
Sega's fourth PC-based arcade system board, used for their arcade games in the late 2010's and early 2020's.
An arcade game that dispenses, scans, and uses real-life collectible cards for its gameplay.
Games that have been removed from sale from various digital store fronts.
Typically found in fighting games, combos are a series of strung-together moves.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
"Hand to hand. It is the basis of all combat." -Gray Fox
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