Did the update make the game significantly easier? I just picked this up and beat the final boss on my first run, knowing absolutely nothing about it going in. What was the game like before the update?
I know there's certainly more to the game than just beating the final boss, but after listening to the GotY talks and how supposedly brutal the difficulty was and how beating the final boss for the first time was one of their most memorable gaming moments ever after doing like over a hundred runs, I don't quite understand. Did the update break the difficulty? I know there's a element of randomness to roguelikes, did I just get insanely lucky with my drops? I had 2 tonic uses and 1 flask use left and 60% HP when I felled the boss, so it wasn't especially close either.
I'm not trying to make this some stupid "humble brag" thread, I'm just actually bewildered and a little disappointed. I think the game plays absolutely flawlessly in its controls and pacing, and I'll definitely play more to see all the different unlocks and such, so I'm not disappointed in that regard. I just feel like I bought and played a game that is much different than what I heard in the GotY talks. I heard the update changed a lot of things and made a ton of balance changes, so maybe part of that was making the game easier? I actually don't know, would like to hear from someone who has played before and after the update.
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