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Concept »
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Enemies that arrive at the surface from underground. Often this is used as a method of taking the player by surprise.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The means of Attack by the Locust horde.
A situation where the player-controlled character loses their life immediately. The quickness of that demise is often a stark departure from the balance of power, and sometimes the rules, established by the developers during the rest of the game.
A method of attempting to scare the player by the sudden unexpected occurrence of an event - often accompanied by some sort of audio sting.
The Locust Horde are the main enemies in Gears of War with multiple types to crush the COG military. It is unknown whether the Locust are truly indigenous to Sera, but it is known that they will die for control of Sera.
Some creatures have three or more eyes and tend to be monstrous and frightening.
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