Something went wrong. Try again later
    Follow

    Cooperative Play

    Concept »

    Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)

    Co-op grumbles

    Avatar image for evercaptor
    Evercaptor

    436

    Forum Posts

    3014

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    Edited By Evercaptor

    Three games in a row and GODDAMN no online support for co-op. is it really that hard to pull off? Arkadian warriors could do it, so could Splosion man, so can near enough any game on the 360! If their entire method of delivery is online, why are there no online features in Lara Croft: Guardian of Light, Scott Pilgrim Vs The World and Shank?
     
    I can understand that net code is hard, something I can't do, but it isn't my job. The ability to find someone willing to sit down next to me on my couch becomes progressively harder as time whittles on, so why make it harder for me to enjoy these games fully?
     
    I'll append this with the concession that co-op is is coming to LC:GoL, but nigh on a month later is a bit much, no?
     
    This guy shares my pain
     <iframe class="youtube-player" type="text/html" width="500" height="405" src="http://www.youtube.com/watch?v=N0izaYAIo9E " frameborder="0"></iframe>

    Avatar image for evercaptor
    Evercaptor

    436

    Forum Posts

    3014

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #1  Edited By Evercaptor

    Three games in a row and GODDAMN no online support for co-op. is it really that hard to pull off? Arkadian warriors could do it, so could Splosion man, so can near enough any game on the 360! If their entire method of delivery is online, why are there no online features in Lara Croft: Guardian of Light, Scott Pilgrim Vs The World and Shank?
     
    I can understand that net code is hard, something I can't do, but it isn't my job. The ability to find someone willing to sit down next to me on my couch becomes progressively harder as time whittles on, so why make it harder for me to enjoy these games fully?
     
    I'll append this with the concession that co-op is is coming to LC:GoL, but nigh on a month later is a bit much, no?
     
    This guy shares my pain
     <iframe class="youtube-player" type="text/html" width="500" height="405" src="http://www.youtube.com/watch?v=N0izaYAIo9E " frameborder="0"></iframe>

    Avatar image for sparklykiss
    sparklykiss

    2042

    Forum Posts

    3618

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 8

    #2  Edited By sparklykiss

    I don't know why LC:GoL or Shank lack in the online Co-Op aspect, but I can answer the Scott Pilgrim Game issue. 
     
    They focused on local play only as more of a throwback to the classic game style and to keep you in that mind set. Some people are taking that speculation as just an excuse for "lazy developers" but considering that the Scott Pilgrim universe is mostly about the originals and the classics, I'd go with that theory and I wouldn't hate it too much for that.

    Avatar image for eightbitshik
    EightBitShik

    1517

    Forum Posts

    4547

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 9

    #3  Edited By EightBitShik
    @Sparklykiss: Throw back? Most of us who remember the good old days are too old to be going over to peoples houses to play games like that online support only thank you.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.