they can't dazzle people with gameplay, so they resort to dazzling with names. I would've considered it news worthy if they said the old Westwood team were coming back: "We're gettin' the band back together"... that would be interesting.
Command & Conquer
Command & Conquer is a long-running franchise renowned for its popularization of the real-time strategy genre.
New Command & Conquer, Studio Announced
Seeing i've only played C&C3 on x360 none the less can't really comment on the series.
I am though surprised there has never been a studio named "Victory Games" before seems like that's a name someone would have used before.
C&C 3 was fine aside from the part where they made it three factions. Then again, they had to do something to bring it into the modern age.
In all honesty, they just need to hang up the franchise for a while and work on the Battle for Middle-Earth franchise. They've got some solid shit in that, but they need to iron out the rough spots to make it truly fantastic.
If this game is on the generals engine again I'll fucking hunt then down like the Predator. Also, I hope everyone who was involved with C&C3 and up were all fired and cast into the pit of Hades. Boo to Giant Bomb for getting all buddy buddy with one of the devs for those horrible pieces of shit by the way. Bring back RA1 or 2 or C&C1 (not Tiberian sun) style gameplay please, thanks. Leave the baseless building shit to DOWII.
EALA, bless their hearts, had a lot of problems with CnC. CnC 3 was OK. Other then some design and story choices, it was a pretty solid game. Online was a mess though. It was fun, and had a good foundation, but balance issues plagued it from day 1. It was basically a drastic sway from one OP unit to the next on a patch by patch basis. 1.2 spam scorpion tanks. 1.4 spam rocket buggies. 1.6 spam engineers in APCs.... 1.whatever, spam infantry (just examples, I've long forgotten the the patch to spam equation)
It was also rife with disconnectors, hackers, and other cheaters that were apparently impossible to track and punish. The real killer was when the devs made it so that every game that ended in a disconnect resulted in a loss. Basically if your bitch of an opponent pulled his plug when you were kicking his ass, YOU would get a loss, as well as him.
These and other changes basically destroyed the online community because A.) it wasn't balanced at all and B.) People got fed up with drastic changes on every patch.
Red Alert 3 was a great game. Again, they... really pulled the story out there and basically retconned RA2, but I guess it doesn't matter when you're talking about Red Alert. The online play was way more balanced and the unit design was great. Overall a really good game.
CnC4 was an utter piece of crap. It started life (as I understand it. Could be wrong) as an Asian-only online-only game that the suits upstairs decided needed to be a full release. It was slapped together and advertised as the epic final chapter of the Kane story. The gameplay was changed so severely it may as well not have been a CnC game. The "story" was terrible, short, poorly written and poorly acted. Finally, the ending, which they promised wouldn't be Kane walking off into a white light with little to no explanation ended up being Kane standing in an all-white room walking into a weird looking portal with little to no explanation. To top it all off the online play was god-awful.
They can't possibly (if they have any self-respect) continue the main CnC story after 4, they probably won't do Red Alert 4. My guess.... reboot of CnC called... "The Command and Conqueror!"
Here's hoping they go back to the original game formula and not try to keep doing new things that end up sucking. I would KILL for a remake of 95 and Red Alert with updated graphics.
" Here's hoping they go back to the original game formula and not try to keep doing new things that end up sucking. I would KILL for a remake of 95 and Red Alert with updated graphics. "Yeah I agree. They need to follow the Blizzard SC2 route and just update the early C&C games.
...I really, really, really fucking love Command and Conquer, so this is pretty great news.
I haven't played CnC 4 though, but I have played 3 and loved the fuck out of it (I think I have around 90 hours logged according to Steam). Loved RA3 too. Never really cared about the small scale it seemed to take with 4, what with the mobile command center stuff.
Anyway, I wonder what it'll be.
Real, quality reboots take years. The fact that they are already working working on a sequel, and apparently have been for a while, makes me less than excited for what the game will be.
Of course I'll keep my hopes up, it's just disappointing to see they are already trying to stuff more coals into the money trains engine without cleaning out all the dead ones first.
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