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Concept »
Classes are different archetypes and playstyles that players can choose to play their game with.
A mercenary company that exists in the Tellius Fire Emblem universe. It was founded and led by the warrior Greil until his death, at which point leadership transferred to his son Ike.
Grid-based movement limits players, and other entities in a game, to moving through the game world in increments of whole squares on a grid. It has been a common staple of turn-based strategy games since the earliest board games of antiquity. It was also used by early RPGs.
Concept in which designers fuse usefulness of multiple classes into a single class. A Jack of All Trades and (usually) Master of None.
Myrmidons are a sword-wielding unit in the Fire Emblem franchise with skills geared toward a higher critical hit rate.
A feature in a game which redistributes mana and health potions to all characters in a party depending on class and level.
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