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Any being that is humanoid in appearance, with amphibian-like features. This covers frogs, toads, salamanders and newts (caecilians look too much like worms).
A creature with characteristics of both a human and an arachnid, most often a spider or scorpion.
Balrogs are an ancient race in Middle-earth. The last surviving one, known as Durin's Bane, was discovered by dwarves in the mines of Moria.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
While essentially just a floating head with a bunch of eyes, the beholder is a classic Dungeons & Dragons Monster.
Boulders that one has to escape are often implemented in games as a homage to Indiana Jones.
Enemies that arrive at the surface from underground. Often this is used as a method of taking the player by surprise.
A tough beetle-like creature with a hard outer shell that is immune to fireballs.
A classic D&D monster, carrion crawlers are enormous vermiform aberrations that eat dead bodies. They're generally encountered wherever corpses can be found.
A stereotypical prehistoric human, usually clad in animal skins and rather violent. Does not always live in a cave.
A large insect-like creature found in the deepest subterranean reaches of Skyrim, alongside their Falmer masters.
Elves who have often been corrupted in some manner, changing their skin tone and leaving them with a predisposition towards evil. Sometimes called "Drow".
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
From The Legend of Zelda series, dodongos are large, lizard-like enemies that are usually found in caves and mountainous environments. They are not fond of smoke.
Duergar or Gray Dwarves are a cruel and evil subrace of dwarves.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Dweevil is a species of enemy found in Pikmin 2 that comes in a number of varieties. Noted for their long spider-like legs, they call the underground their home.
Sentient fungi. Typical forest creatures.
Geodude is a rock/ground type Pokémon. It is often mistaken for a boulder by hikers in the mountains.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
Ground Fog is low-flying fog that obscures less than 60% of the sky and doesn't extend to the base of any overhead clouds.
The grues are an adventurer-consuming monster from the Zork series and other Infocom games. They appear in the dark areas of the game and are a major threat to adventurers.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
A winged creature from Greek mythology with the body of a bird and the head of a woman. Generally depicted as a winged woman with grotesque features with a mind full of bad habits.
Hiker is an opponent type in the Pokemon series. He can be found near caves and mountains with ground or rock Pokemon such as Graveler and Dugtrio.
According to greek mythology, Hydra was a many-headed serpent; the offspring of Typhon and Echidna. For each head that got cut off, two new heads would grow in its place. It was eventually slain by Hercules.
The insects have stolen our crops! Are you a bad enough dude to commit insecticide?
A very common collection of enemies in the Super Mario Bros. franchise. Some famous Koopas include: Lakitu, Hammer Bro., Bowser Jr., and the King of Koopas himself, Bowser!!
Insect-like creatures that burrow deep underground, often found in mines.
A big naked rodent, often mutated and vicious.
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