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Character »
Characters that are described and interact with the character primarily or only via audio (most often through dialogue, but usually also using some audio effects). As opposed to cutscenes which often emulate film, the way aural characters are presented in games often more closely parallels radio dramas and other audio-exclusive media.
Your employer is the most formidable adversary of all.
Either a force of over arching evil or a parody of the real world. The corporation is a common concept found in Video Games.
Supporting characters who are heard throughout the course of the game, but are never seen physically by the player.
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