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Concept »
The Plasma Rifle uses plasma technology firing directed energy bolts instead of projectile ammunition.
An offensive equipment device that interferes with electronics and disables shields.
Giant Covenant tanks piloted by several troops to carry out large tasks.
Humanity's tank, it can carry four/five passengers in campaign. in Multiplayer in can hold Four/One. In Halo 3 the turret was replaced by a passenger.
A stationary Covenant gun. In every Halo game it got a new design.
A Covenant ground troop transport that is only seen in Halo 2.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
A high-powered energy weapon mainly utilized against both airborne and ground-based vehicles. It made its debut in Halo 3.
The Covenant Spectre, the Elite's version of the Human warthog. Replaced later by the Prowler.
The SRS99D Sniper Rifle is the primary long-range rifle used by UNSC forces. The only drawbacks are its cumbersome reload, and scarce ammunition.
A device used to make a person completly invisible, though often with faint lines or visible light disturbances.
The Covenant equivalent of the Scorpion tank.
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