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A location created to house and display various musical, combative, or sports events for spectators.
First appeared in Super Mario Kart, this arena is shaped like a square. The GBA version is a bit different and took place in the desert. Returning in Mario Kart Wii, the SNES version is one of 5 Retro Arenas.
The second dungeon in the Legend of Zelda: The Minish Cap.
A new arena that appears in Mario Kart Wii. It has a Chain Chomp rolling around the arena, squishing anyone along the way.
A Battle Mode arena that made its debut in Mario Kart: Double Dash!! and again as a Retro arena in the Wii version.
In Paper Mario, Dry Dry Ruins is the location of the second Star Spirit, Mamar, and home to Tutankoopa and his Chain Chomps. It is also featured in Mario Kart Wii as a Special Cup course.
The constant final fighting ground of the Super Smash Bros. series.
The main setting of Super Mario Bros. Wonder.
A stadium that made it's Mario Kart Wii debut and is designed by Funky Kong. It has ramps, a cheering crowd and the big screen to show you what you're doing during the battle. It is the biggest stadium in the game!
The third dungeon in The Legend of Zelda: Link's Awakening.
This spooky piece of real estate was won in a mysterious contest by Luigi. What he found there however, wasn't the prize he had hoped for. It also became an arena in Super Smash Bros. Brawl, and as a course in the Mario sports and racing series.
A circuit that first appeared in Super Mario Kart and later became a stage in Super Smash Bros. Brawl.
The 2nd course of the Special Cup in Mario Kart Wii. It takes place at night with plenty of traffic that the racers must avoid.
The first track of the Flower Cup in Mario Kart: Double Dash!! and the final track of the Leaf Cup in Mario Kart DS.
The ancestral home of the Nokis on Isle Delfino, and the sixth main stage of Super Mario Sunshine.
The fifth dungeon in The Legend of Zelda: The Minish Cap.
Sherbet Land is a snow themed racetrack found in Mario Kart 64 and Mario Kart: Double Dash!!. It also makes an appearance in Mario Kart Wii.
The "subconscious" land of dreams introduced in Yume Kōjō: Doki Doki Panic.
The Mushroom Kingdom is the fanciful world where many of Mario's adventures take place. The kingdom also hosts various sporting events like racing, tennis, and golf.
A desert that has a Thwomp in the middle of the arena. It appears in Mario Kart Wii.
An arena that first appeared in Mario Kart DS and later as one of 5 Mario Kart Wii retro arenas.
A Mario Kart DS racetrack where players must avoid pinballs, flippers and more. This course is designed by Waluigi and it's the 3rd course in the Flower Cup. In Mario Sports Mix, it's also one of the courts.
Wario Stadium is a Mario Kart course. It appears in both Mario Kart 64 and Mario Kart DS, though they are not the same. The N64 version has a Jumbotron, while the DS version has its own introduction music in the single-player Grand Prix.
The 4th and final race of the Flower Cup in Mario Kart Wii.
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