I wish for them to try and outdo Levine and shame the industry with a better way to tell a story. Although I don't think Infinite deserved all the lip service at the time, it was at least a step towards even better story telling. I can't say this for sure, but maybe more subtle changes in character narration based on what your character is doing like Firewatch would be cool. Though I haven't played that yet to be sure if they pulled it off well.
Combat-wise I think just improve in general, but there's no shortage of ideas there. Infinite wasn't that interesting a shooter in the end.
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