Bioshock 2: If you ain’t MW2, don’t even try multiplayer
Welcome to another Perch of StaticFalconar, this is the only time of year I have to blog about gaming in 2010.
I gotta just start this off and say I am not a fan of FPS games in general. There is just something about most FPS games where I just get motion sickness and I can read in a moving car and boat just fine. So whenever a new must play FPS game comes along, I would be forced to play it in set playtime increments.
This would make my favored FPS games mainly single player experiences since I can take my time and pause/save as needed to get through the game. To that effort, Bioshock 1 was the best FPS of the year it came out for me and it was all down the story telling and somewhat unique gameplay which is debatable. So what could top it, what could follow it up? Bioshock 2?
I knew going back to an old world is not going to be as interesting as a discovering a new one, but the gameplay was still solid and a slight fleshing out of the story was refreshing. It’s just too bad, there was a big misuse of money from management is saying there must be a multiplayer segment in the game; and nobody fucking cared.
MW2 had come out at least 3 months before and people had kept playing it. It doesn’t matter that other games like MAG, Bad Company 2, or Metal of Honor tried to do the same thing. Even Halo Reach is now deemed a faggy game by teenagers as nothing will beat the Modern Warfare franchise. Of course the only thing that will overcome MW2 was Black Ops and perhaps if I knew and understood the multiplayer aspect of FPS games I could understand why.
So FPS fans, did you think Bioshock 2 multiplayer was a waste of money to develop, or were they just missing that certain something that just didn’t make them good enough?
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