The Big Book of Science is an object found in the Fallout franchise. It was written and published before the Great War, and the single book edition continues to be used in Vault 101's school. By reading a Big Book of Science the player's Science skill is increased. It appears in every core game of the franchise as well as in Fallout: Tactics.
In Fallout
Fallout 1, 2 and Tactics Model
In the original Fallout the Big Book of Science is actually a set of books kept together by a belt or cord. It contains information on several scientific fields. Reading the books will make time pass. There are 6 in Fallout 1. One Big Book of Science weighs 5 pounds.
Locations
Location | Details |
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Cathedral | In the tower, on level 3, on the bookshelf |
Cathedral | In the lair, level 1, on the ground |
Glow | On the first floor, in a locker |
Glow | On the fourth floor, in a locker |
Hub | Bought from Mitch in Downtown |
Hub | Bought from Mrs. Stapleton in Downtown |
In Fallout 2
In Fallout 2 Big Books of Science function exactly like they did in Fallout 1. There are 15 Big Books of Science in Fallout 2.
Location | Details |
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Gecko | On a shelf in the Supply Cabinet |
Gecko Powerplant | On a shelf in the Manager's Office |
Vault 8 | Inside of a locker in the South-Eastern quarters |
Stables | On the shelf in Myron's workroom |
Sierra Army Depot | Two in the desk of the CO |
Sierra Army Depot | In the grips of a skeleton, level 4 |
Navarro | On a shelf in the Commander's Office |
Navarro | On a workbench around Quincy |
Oil Rig | In the inventory of a scientist in the mainframe room |
New California Republic (town) | On the bookshelf in the outpost, NCR Bazaar |
Vault City | Can be bought from Randall |
Vault City | Given to you by Chief Librarian Kohl if you talk about your love of books |
San Francisco | Bought from Lao Chao |
San Francisco | Bought from Jenna |
In Fallout Tactics: Brotherhood of Steel
In Fallout Tactics: Brotherhood of Steel Big Books of Science function exactly as they did in Fallout 1 and 2. There are 13 Big Books of Science in Fallout Tactics.
Each Big Book of Science weighs 4 pounds.
Location | Details |
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Rock Falls | One is in the inventory of Diesoon, another is in a locked chest |
Preoria | One is in a desk and one is in a safe |
Jefferson | In a fridge |
Kansas City | Two on two different shelves |
Junction City | On a bookshelf |
Great Bend | In a chest in Mike's House |
Cold Water | Sold by a civilian |
Newton | In the inventory of Tobias Peste |
Scott City | Bookshelf |
Special Encounter | Two are purchasable in a random encounter with a merchant |
Special Encounter | One is carried by Joe Grimm |
In Fallout 3
In Fallout 3 the Big Book of Science is a different edition from the previous Big
Book of Science. As opposed to a bound set of books the Big Book of Science is a very large textbook. It is at least 1000 pages. This edition is the version Vault-Tec used for their East Coast vaults. There are 25 copies that the Lone Wanderer can find while traversing the Capital Wasteland. They weigh 2 pounds and will increase the player's Science skill by 1,or 2 if they have the Comprehension Perk. It is actually possible to get infinite copies of the Big Book of Science by killing the Ant Researcher in Shalebridge and taking it from his corpse. He respawns every 73 hours with another copy in his inventory.
Location | Details |
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Arlington Cemetery | On the kitchen Table in the Arlington House |
Arlington Library | On top of a desk in a room with two sofas |
Bethesda Ruins | In Bethesda Offices West, on the main desk of the ground floor |
Broadcast Tower KB5 | In the inventory of a dead scientist on a bridge between Broadcast Tower KB5 and SatCom Array NW-07c |
Broadcast Tower LP8 | In the Signal Echo Foxtrot sealed cistern |
Chryslus Building | On a shelf in a room in the Building Basement |
Corvega Factory | In a waste container to the South. You have to jump in from the cliff from above. |
Corvega Factory | To your left on the second floor. It's either on top of the desk or a filing cabinet. |
Fort Bannister | In an Average Locked room |
Fort Constantine | Launch Control Bunker from the CO Quarters of Fort Constantine, on a desk in the North-Eastern corner. |
Galaxy News Radio | Has to be stolen from a desk around Three Dog |
Greener Pastures Disposal Site | Near a dead scientist in the back of a truck |
Hallowed Moors Cemetery | In the lectern |
Jury Street Metro Station | On a desk in the Drainage Center found South of Jury Street Metro |
L'Enfant | In a Pulowksi Preservation Center |
Marigold Station | In the lair of the Queen Ant, next to the terminal |
Megaton | Given by Moira as a reward for part of the Wasteland Survival Guide |
Nuka-Cola Plant | On the second floor in the office area |
Rivet City | It has to be stolen from Pinkerton's room |
RobCo Factory | On the command console on the ground floor, near the Protectron |
Sewer Waystation | In the County Sewer Mainline, in a large three floored room |
Shalebridge | On the dead Ant Researcher |
Tenpenny Tower | In your suite in Tenpenny Tower if you have the Scientist theme for your room |
Vault-Tec Headquarters | Corporate offices, sitting on a wall shelf hanging over open air on the second floor |
Warrington Station | On top of a table in the room with a door that leads to the Metro Access and Generator |
In Fallout: New Vegas
In Fallout: New Vegas Big Books of Science function much like they did in Fallout 3. They give the Courier 3 points in the Science skill, or 4 with the Comprehension perk.
Location | Details |
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Brewer's Beer Bootlegging | In the cellar. On the table with the chemistry kit. |
Camp Forlorn Hope | In the Command Center |
Executive Suites | (Requires Dead Money DLC) On a shelf in Vera's room |
Helios One | Rewarded for distributing power through the network |
Nipton Hall | On the desk in the mayor's office |
REPCONN Headquarters | Behind a Hard Locked door on the ground floor |
Chemistry Journals
Chemistry Journals are found in Fallout 1 and 2. They use the exact same model as Big Books of Science but they do not increase the player's Science skill and except for a quest to upgrade the player's Power Armor in the original Fallout they are completely useless.
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