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    Ammo Counter on Weapon

    Concept »

    Games where the protagonist's weapon physically displays the amount of remaining ammunition. This is commonly used to increase a game's immersiveness.

    Short summary describing this concept.

    Ammo Counter on Weapon last edited by Panteon00 on 04/06/24 10:48AM View full history

    This concept is derived from the M41A Pulse Rifle created by Jim Cameron for the sequel to Alien. The most notable example is the MA5B Assault Rifle in Halo, which changes the calculator font from red to blue.

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