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    Alpha Protocol

    Game » consists of 11 releases. Released May 27, 2010

    Control rogue agent Michael Thorton as he tries to unearth an international conspiracy in the near future (where everybody seems to have a hidden agenda or two) in this third-person action RPG.

    Really, really enjoying this game.

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    krummey

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    #1  Edited By krummey

    I'm actually having more fun than I did with ME2 (albeit for very specific reasons and with huge caveats).

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    Cloudenvy

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    #2  Edited By Cloudenvy

    Uhm, good for you I guess?

    Also, this didn't need to be a thread.

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    FluxWaveZ

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    #3  Edited By FluxWaveZ

    @Cloudenvy said:

    Also, this didn't need to be a thread.

    It totally did. This game's awesome.

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    kashif1

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    #4  Edited By kashif1

    is the game still a glitchy mess on ps3?

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    benspyda

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    #5  Edited By benspyda

    I did enjoy Alpha Protocol. If anything Obsidian do engaging storys well.

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    TheDudeOfGaming

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    #6  Edited By TheDudeOfGaming
    @FluxWaveZ said:

    @Cloudenvy said:

    Also, this didn't need to be a thread.

    It totally did. This game's awesome.

    Damn straight. You tell me if there's another modern day spy themed RPG game. No? So get past the bad combat and bugs and enjoy the diamond in the rough! Damn it, now i want to play it.
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    Karl_Boss

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    #7  Edited By Karl_Boss

    I loved this game even though it was flawed, got all the achievements for it as well.

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    BrockNRolla

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    #8  Edited By BrockNRolla

    There are a lot of great ideas trapped behind a poor game here.

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    OhdK2

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    #9  Edited By OhdK2

    @Krummey said:

    I'm actually having more fun than I did with ME2 (albeit for very specific reasons and with huge caveats).

    Can you elaborate? I'm on the fence, would love to know.

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    krummey

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    #10  Edited By krummey

    @OhdK2 said:

    @Krummey said:

    I'm actually having more fun than I did with ME2 (albeit for very specific reasons and with huge caveats).

    Can you elaborate? I'm on the fence, would love to know.

    As soon as I finished the first mission, and the debriefing showed what impact my choices had specifically on the potential of the story going forward, I was hooked. The gameplay sucks, but the story and characters are fantastic.

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    buzz_clik

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    #11  Edited By buzz_clik

    I really enjoyed the game, too, although the comedown is that there's no NG+. That's the moment it went back in the drawer for me.

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    OhdK2

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    #12  Edited By OhdK2

    @Krummey: Cool, thanks!

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    adoggz

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    #13  Edited By adoggz

    @BrockNRolla said:

    There are a lot of great ideas trapped behind a poor game here.

    yeah its a shame.

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    topsteer

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    #14  Edited By topsteer

    Anybody else love the combat? I liked the hand to hand fighting and didn't find the shooting to be as bad as everyone says.

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    DocHaus

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    #15  Edited By DocHaus

    @buzz_clik: Actually, one playthrough unlocks "recruit" difficulty, which is a bit harder as you have no stats to start with and some characters kind of sneer at you in conversation. Beat that and you can unlock "veteran," which gives you a lot more points and some NPCs treat you with respect/fear in conversation.

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    Junkerman

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    #16  Edited By Junkerman

    @TopSteer: I didnt mind the gameplay either, but I played as a stealth-pistol-martial arts guy, which makes the game broken and stupid easy. I could just silent run/stealth and backstab everyone in the level before my buffs wore off.

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    hbkdx12

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    #17  Edited By hbkdx12

    I've heard very mixed things about this game.
     
    As someone who doesn't care for Mass Effect, the idea that this is spy themed kind of piques my interest. 
     
    Is that aspect worth it to give it a shot given that i don't like Mass Effect?

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    buzz_clik

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    #18  Edited By buzz_clik

    @DocHaus: That's not what I mean. I'm talking about starting the next playthrough with my end-of-previous-game stats intact. I want the option of keeping the character I've carefully and specifically built up over hours and hours of prior gameplay. The other options are fine, but it's kinda limp that there's no option to keep your personally-crafted badass.

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    krummey

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    #19  Edited By krummey
    @hbkdx12 Considering the fact that it's probably dirt cheap everywhere (I got it for $10 earlier this year) absolutely.
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    MikeRD

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    #20  Edited By MikeRD

    @DocHaus said:

    @buzz_clik: Actually, one playthrough unlocks "recruit" difficulty, which is a bit harder as you have no stats to start with and some characters kind of sneer at you in conversation. Beat that and you can unlock "veteran," which gives you a lot more points and some NPCs treat you with respect/fear in conversation.

    Recruit is actually available from the start, so it really only takes one playthrough to unlock Veteran.

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    fox01313

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    #21  Edited By fox01313

    Enjoyed the game too up to the boss fights where it definitely would have been good to know the better specialization choices beforehand.

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    nail1080

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    #22  Edited By nail1080

    @buzz_clik said:

    @DocHaus: That's not what I mean. I'm talking about starting the next playthrough with my end-of-previous-game stats intact. I want the option of keeping the character I've carefully and specifically built up over hours and hours of prior gameplay. The other options are fine, but it's kinda limp that there's no option to keep your personally-crafted badass.

    Indeed, a new game plus would have made me play the game a lot more, however apart from that I think it's an awesome game which to me, kind of shows how up their own ass game reviewers can be as they focus too much on small negatives. It's a rustic, well-thought out game with a lot of depth. Not everything has to have amazing graphics and shitty multiplayer modes.

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    DocHaus

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    #23  Edited By DocHaus

    One of these days I'm going to do an Archer playthrough of Alpha Protocol: go in guns blazing, use the "charm" option for every woman and the "intimidate" option for every man, even when it's inappropriate.

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    Marz

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    #24  Edited By Marz

    it's a good game yup.

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    GunslingerPanda

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    #25  Edited By GunslingerPanda

    This game's fucking awesome. The true sequel to the original Mass Effect.

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    deactivated-5d7bd9e4bef30

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    @DocHaus said:

    One of these days I'm going to do an Archer playthrough of Alpha Protocol: go in guns blazing, use the "charm" option for every woman and the "intimidate" option for every man, even when it's inappropriate.

    This might make me want to give this game another shot!

    I just couldn't stand duckwalking around when I was being stealthy and the terrible shooting controls. An utter shame, because the setting was very cool.

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    FluxWaveZ

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    #27  Edited By FluxWaveZ

    Just finished this amazing game. Alpha Protocol's the only game I've ever played where I truly felt like my decisions had an effect on the world. It's crazy how many things can vary depending on even minor decisions players make. I didn't even find the controls to be that much trouble after I had put a few points into Pistols.

    The story and dialogue are also great. Overall, the game reminded me of Deus Ex because of the story's variability depending on the player's actions (which is much more ambitious in AP) and how there's a lot of freedom concerning how one handles situations. I really wish there was a chance that an Alpha Protocol 2 would be developed.

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    hbkdx12

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    #28  Edited By hbkdx12

    I saw a walkthrough of a good player going through saudi arabia and it made me cave and buy it off ebay. 
     
    In the tutorial westbridge says that there isn't any bad way to talk to people as you might not want people to like you and vice versa. Of course, the way you talk to people and the decisions you make can lead to certain perks or benefits. Does anyone feel like they made bad or less than ideal choices if you weren't receiving some type of reward from your actions/relationships?
     
    I ask because although the game may not suddenly come to an end if all your contacts hate you for example, but if i know people hating me isn't getting me any perks or benefits then why wouldn't i try to play it in a way where everyone likes me, you know?

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