Game Mess Mornings 05/20/24
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Unprofessional Fridays of Tsushima
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Game » consists of 3 releases. Released Nov 11, 2009
A gameplay mode that pits two or more players in a fight to the death. John Romero is credited with coining the multiplayer term "deathmatch."
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
PhysX is a realtime physics engine middleware originally developed by Ageia and now maintained by nVidia. It is the only currently available physics engine that supports hardware acceleration.
A physics system used to procedurally generate body movement similar to rag dolls.
RMT's are the concept of spending real money, for items within a game, common to the free to play market
Removed due to server shutdown.
Shooting ranges are often used in video games as a means of improving the player's reflexes and aim in armed combat situations.
You work with a small team of AI or human squad members (usually with a total squad size of 4) to complete objectives.
Also known as corpse-humping, tea-bagging is a slang term in video games when after a player has slain another player or NPC, they move their character over the dead character's body and crouch up and down repeatedly, adding a humiliating, and often humorous, factor to the character's death.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
The act of killing a fellow teammate in a game, to boost score or just for fun. This often results in being booted from games, and several games allow the server to do this automatically.
Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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