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The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
Metroid, Mega Man, Earthworm Jim, Metal Gear, Halo, Crysis, Iron Man, and many more. Ordinary men and women who become extra-ordinary with the right suit on.
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