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Games often use iron sights to define precision shooting with non-scoped weapons.
Usually refers to the end of the world.
One of the four main playable terrorists in the Counter-Strike Series.
Camouflage is a means of staying hidden by altering the texture and/or pattern of a person, animal or object to conceal them against their environment. Camouflage can be found naturally in plants and animals, and it is commonly used by militaries to assist in covert operations.
The Central Intelligence Agency, or CIA, is an arm of the US government devoted to espionage activities. The Agency plays a significant role in plenty of games.
Counter-terrorists fight terrorists wherever they are found. These professional soldiers are highly disciplined and skilled in their profession.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
This gang is led by the rival of Nathan Drake, Eddy Raja. They wish nothing more than to kill Nate and get the gold!
One of the skins for the terrorist team in the Counter-Strike games.
It's common in games, especially third-person shooters, for the player character's reloading animation to merely mime the motion of reloading, instead of actually doing so.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Fairly weak enemies (not specific characters) that go down in a couple shots or swings, but will keep coming in droves.
GRU soldiers are the main soldiers that you fight in Metal Gear Solid 3: Snake Eater. They are loyal to Colonel Volgin, and are often large in numbers.
Derived from the Spanish word for "little war", guerrilla warfare is waged by a small and mobile armed force against a larger, more regimented force. It typically involves the use of ambushes, sabotage, and other offensive tactics meant to overcome an enemy's greater numbers.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
Members of the Komitet Gosudarstvennoy Bezopasnosti, the Soviet secret police.
Special ops branch of the US Navy and former or current employer of many game characters.
Describes a situation where weapons and other equipment must be acquired from the environment, rather than being carried there.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Persistent bullet holes allows players to shoot holes into walls without them disappearing right away. This feature added realism to first person shooters, as well as the ability to draw smiley faces.
One of the four main playable terrorists in the Counter-Strike series.
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
PMCs provide mercenary soldiers and/or military consultancy to those in need of such services in exchange for payment. They are an increasingly integral, and often controversial, part of many modern wars and conflicts.
Being able to fire bullets in quick succession. In earlier video games, often acquired as a power-up.
Reapers are the first gang you encounter in the game, "InFAMOUS." They are controlled by Sasha, and wear grim reaper-like costumes, never revealing their faces.
Those who choose to Rebel against authority or attempt to topple 'The Man' or a greater power. Also known as insurgents
The "kick back" from a gun. Causes the muzzle of your gun and crosshair to rise when fired. It promotes firing in smaller bursts, and forces the player to push the crosshair down to counter act the force of the recoil.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Characters who speak with a Russian accent.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
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