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Concept »
A framing device for storytelling in which the main character is recounting the events of the game's plot (the actual gameplay) to someone as a flashback while they are being interrogated.
Sometimes, players experience an unfortunate event that results in all their weapons and items being taken away from them.
You were pretty cool, once. Rich. Powerful. Royalty, even. But that's done with now, because it says "Chapter One" instead of "Prologue" in the mission order.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
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