Game Mess Mornings 05/10/24
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115 | Dark Echo.mp3
Voicemail Dump Truck
#239 - The Tragically Poetic State of Video Games
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Concept »
Anarchism is the rejection of all government authority.
Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
Either a force of over arching evil or a parody of the real world. The corporation is a common concept found in Video Games.
The usage of drugs by the protagonist or NPCs.
Life altering and potentially dangerous, drugs come in a large variety of forms. In most games, drugs can have significantly different physical and social effects on video game characters.
The head honcho of a group of miscreants
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
The act of breaking the law.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
A pimp is a fellow who is known to convince women into selling their bodies as a commodity to their clientele. Pimps are also known to wear outrageous suits, and robes, usually in fluorescent color like purple, green, and light blue, with matching hats, shoes, etc.
Product placement is the act of using branded products in high visibility settings inside movies and games in exchange for special consideration, financial purchases or otherwise. In recent years, it has become more apparent.
Prostitution is the exchange of money, drugs, favours, or other incentives for the performance of sexual acts.
How non-playable characters or factions perceive the player character based on their actions or choices in the game world.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
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