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    Voice Command

    Concept »

    A feature in select games in which the player can control the goings on in the game using select voice commands spoken into a microphone.

    Do you want to talk to your video games?

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    Marz

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    #1  Edited By Marz
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    Marz

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    #3  Edited By Marz

    Seems Microsoft made an effort to make Kinect use this functionality more often in their demos.  Funny thing is, this has been around for awhile now and speech recognition software is pretty decent on computers nowadays.

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    WoodenPlatypus

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    #4  Edited By WoodenPlatypus

    Nah thanks.
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    swoxx

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    #5  Edited By swoxx

    Not in mass effect anways, just feels weird to say one thing and then shepard says something other yet similar right after

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    PillClinton

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    #6  Edited By PillClinton

    nope

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    BeachThunder

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    #7  Edited By BeachThunder

    :( non.

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    gamer_152

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    #8  Edited By gamer_152  Moderator

    I'd like the option too but voice commands are somewhat like motion controls, they're fun for a time but ultimately take far longer to perform than button presses, meaning they're much less practical and they require more unnecessary effort than button inputs, which sounds lazy but with traditional entertainment mediums unnecessary effort can be very damaging to the experience, no matter how otherwise active the player is. For some voice commands could make a game they never would have otherwise played more accessible, but for more involved games consumers like us it's a fun novelty, not a successor to current input methods.

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    Marz

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    #9  Edited By Marz

    looks like there's gonna be a large majority vote for no..  now only if developers actually look at what gamers want instead of focusing development time on features people don't want.

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    Scooper

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    #10  Edited By Scooper

    FIRE! FIRE! FIRE! FIRE! FUCK! FUCK-FIRE! FUCK! FUCK!

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    guiseppe

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    #11  Edited By guiseppe

    Looked neat, but it's not for me. I talk to my games in forms of shouting, swearing and the occasional vague threat.

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    Icemael

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    #12  Edited By Icemael

    Not until we have virtual reality.

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    jking47

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    #13  Edited By jking47
    @Marz said:
    looks like there's gonna be a large majority vote for no..  now only if developers actually look at what gamers want instead of focusing development time on features people don't want.
    "If I had asked people what they wanted, they would have said faster horses." 
    — Henry Ford 
     
    Not that I don't agree with you, voice commands are kinda stupid but fun for a few minutes. But dev's gotta try to find what people want, but don't know they want(not voice commands). so yeah.
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    Green_Incarnate

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    #14  Edited By Green_Incarnate

    I tried it in Rainbow Six. Didn't really like it.

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    iDarktread

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    #15  Edited By iDarktread

    No, I'd rather not.

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    wrighteous86

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    #16  Edited By wrighteous86

    I think there are more creative ways of using mics than most games are utilizing. Games like Manhunt used a microphone to feed The Director's orders into your earphones, and you could lure enemies over by making noise. This even got a bit interactive because if you accidentally made a noise or were audibly shocked by something, you would alert enemies to your presence.

    Since most gamers have headsets for their consoles now, I wish more games would do things like that. Giving orders through voice, like in Mass Effect 3 is interesting too. Reading a dialog option and then having the voice actor repeat a facsimile isn't, so much. It would've worked better in Dragon Age: Origins, where the conversation tree showed the actual dialog, and didn't have a voiced main character.

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    Chummy8

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    #17  Edited By Chummy8

    Eh, it worked for Endwar. 

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    McGhee

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    #18  Edited By McGhee

    If it actually worked it would be cool. Like if in a FPS you could say the name of the weapon you wanted to use or in an RPG you could say the name of the spell to cast it. That would be fucking cool. Just don't let anyone see you do it. :P

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    Lucifer

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    #19  Edited By Lucifer

    No, I talk with them.

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    TheBlackPigeon

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    #20  Edited By TheBlackPigeon

    Sure, why not? I already talk* to my video games, so why not make it official. 
     
    *and by talk, I mean scream profanities at the screen because the game is obviously cheating by causing me to die.

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    Marz

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    #21  Edited By Marz
    @McGhee_the_Insomniac: true, i foresee awkward moments in Mass Effect 3 when your trying to initiate the romance scenes :P
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    Vexxan

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    #22  Edited By Vexxan

    Nein.

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    Bane

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    #23  Edited By Bane

    It depends. Do I want to speak dialog options? Nope. Would I give verbal orders? Sure, I'd give it a shot. There are times when I shout at my squad anyway, might as well have them react to it.

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    Mushir

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    #24  Edited By Mushir
    @Scooper said:
    FIRE! FIRE! FIRE! FIRE! FUCK! FUCK-FIRE! FUCK! FUCK!
    I got the reference. Just thought I'd let you know.
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    Selftest

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    #25  Edited By Selftest
    @TheBlackPigeon said:
    Sure, why not? I already talk* to my video games, so why not make it official. 
     
    *and by talk, I mean scream profanities at the screen because the game is obviously cheating by causing me to die.
    Yep.
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    skadave

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    #26  Edited By skadave

    I like the voice commands on Netflix. "Xbox - Pause" "Xbox - Play". Simple yet effective. If the games used them in a similar way, i might be up for it (For instance if you call out a spell that's buried in a menu somewhere and it gets equipped - sort of like a quick key).

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