Although nothing's been announced yet, it's certain that Bethesda's working on the next installment of the ES series, although I wouldn't be shocked if we don't hear anything about it until 2018. I'm a big fan of Bethesda's open world games but, like many people, I was pretty unimpressed with Fallout 4, as I didn't feel it really expanded on the formula in any meaningful ways.
So what do people think needs to change (I think a new engine's probably in order)? What new mechanics need to be added and which existing need to be tweaked to keep the formula from going stale? In an ongoing topic on innovation in games over the last seven years, Rebel_Scum mentioned the character switch mechanic in GTAV, which got me thinking - would a multi-character ES game freshen things up? Two characters on different sides of a conflict who eventually come together to defeat the big bad (a bit of a cliche, I know)? Roll in some nemesis system elements to make you feel your choices are having a greater impact on the world, perhaps?
Would be great to hear people's thoughts on this. Despite the mixed critical reception to Fallout 4, do you even think Bethesda will bother changing things up given its commercial success?
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