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    Super Paper Mario

    Game » consists of 10 releases. Released Apr 09, 2007

    As the Dark Prognosticus foretold, Mario travels to faraway lands to put a stop to the nefarious Count Bleck.

    Weekly Rundown - 09/05-09/11

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    sixtyxcelph

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    Edited By sixtyxcelph

    Games this week:

    • Playstation 2 - Persona 3 FES
    • Nintendo Wii  - Super Paper Mario

    Simple week again.  And no, I didn't play any Kingdom Hearts: Birth by Sleep.  And no, I didn't start anything on my PS3 or Xbox 360.  I was supposed to start Dead Island so I could review it for Player Affinity, but, there was a little mix-up and misunderstanding and I did not get a copy for review.  Alas.

    Anyway, you know the drill by now.  Played some more Shin Megami Tensei: Persona 3 FES.  Continues to be pretty damned fun.  I'm almost certain I'm in the end game this time for real.  At least until I start the bonus content The Answer.  And I'm already at something like 96 hours.  Let's see if I can max the game clock on the main game!  Probably.

    And on the Nintendo side of things, I started Super Paper Mario.  I'm more than eight hours in, and it started out promising.  I liked Paper Mario: The Thousand-Year Door better; I preferred that battle system over this.  This game trades the standard Mario RPG mix of battle screens with timed button-presses in favor of classic stomp-on-enemies and gain experience.  I just don't find it as much fun, and frankly it's a more irritating system.  Although the actual leveling serves little purpose beside increasing your hit points, so, it's almost negligible and there's no way to track your progression and how much experience you've gained, or even how much experience you're getting after defeating enemies, so... yeah.  I also thought the previous game was more amusing.  But! it's always nice to see Nintendo try new things within a franchise, even if I don't care for the changes.  And I am enjoying it, just not as much.  The last couple levels have been trying my patience for boredom, though.  A water level followed up by a reskinned water level (space, which controlled suspiciously like the water levels). Not a lot of fun.  The end of the space section was fun, though, nice little gameplay change and an amusing boss fight.  Other than that, some weird gameplay choices.  Like a section where I literally had to just hold down the right direction button for 5+ minutes.  But I'm past that, and hopefully on my way to better things!

    And that's it for this week.  I put Lost Odyssey into the 360 disc tray, but, haven't started it yet.  Maybe next week.  See ya!

    Avatar image for sixtyxcelph
    sixtyxcelph

    288

    Forum Posts

    72

    Wiki Points

    0

    Followers

    Reviews: 4

    User Lists: 5

    #1  Edited By sixtyxcelph

    Games this week:

    • Playstation 2 - Persona 3 FES
    • Nintendo Wii  - Super Paper Mario

    Simple week again.  And no, I didn't play any Kingdom Hearts: Birth by Sleep.  And no, I didn't start anything on my PS3 or Xbox 360.  I was supposed to start Dead Island so I could review it for Player Affinity, but, there was a little mix-up and misunderstanding and I did not get a copy for review.  Alas.

    Anyway, you know the drill by now.  Played some more Shin Megami Tensei: Persona 3 FES.  Continues to be pretty damned fun.  I'm almost certain I'm in the end game this time for real.  At least until I start the bonus content The Answer.  And I'm already at something like 96 hours.  Let's see if I can max the game clock on the main game!  Probably.

    And on the Nintendo side of things, I started Super Paper Mario.  I'm more than eight hours in, and it started out promising.  I liked Paper Mario: The Thousand-Year Door better; I preferred that battle system over this.  This game trades the standard Mario RPG mix of battle screens with timed button-presses in favor of classic stomp-on-enemies and gain experience.  I just don't find it as much fun, and frankly it's a more irritating system.  Although the actual leveling serves little purpose beside increasing your hit points, so, it's almost negligible and there's no way to track your progression and how much experience you've gained, or even how much experience you're getting after defeating enemies, so... yeah.  I also thought the previous game was more amusing.  But! it's always nice to see Nintendo try new things within a franchise, even if I don't care for the changes.  And I am enjoying it, just not as much.  The last couple levels have been trying my patience for boredom, though.  A water level followed up by a reskinned water level (space, which controlled suspiciously like the water levels). Not a lot of fun.  The end of the space section was fun, though, nice little gameplay change and an amusing boss fight.  Other than that, some weird gameplay choices.  Like a section where I literally had to just hold down the right direction button for 5+ minutes.  But I'm past that, and hopefully on my way to better things!

    And that's it for this week.  I put Lost Odyssey into the 360 disc tray, but, haven't started it yet.  Maybe next week.  See ya!

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