52n365 - 2017 Edition
Now for the fourth year running, my own way of tracking the games I beat.
While I continue to move the goalposts on myself and the results objectively have been diminishing, I have enjoyed the effort to catalog my gameplay this way. It's been a fun way to manage this hobby. I think my lifestyle changes are more responsible for the outcome than the method.
As usual I plan to make some tweaks to scoring based on patterns I noticed.
The goal of this list is to make backlog blasting fun while still allowing myself to play more current things. Encourage positive thinking in myself and to discourage game hopping (I always like to finish things), overspending and "paralysis by analysis".
Thoughts on 2016's results.-
52 feels like the right number of credit rolls. I think based on what I played 75-100 points is a good corresponding sweet-spot for points.
It's very achievable & aggressive without be overtaxing to the point that I feel I can't play extremely long games. Awarding extra points on game length definitely made me more receptive to tackling larger AAA games than I had been in previous years as well as probably being more fair. However extreme personal adversity in 2016 prevented me from going at more normal pace in the first half, and joining a group of friends on a discord who have a strong preference for multiplayer games commanded the majority of my gaming time in the second half ( a very welcome surprise). While I'm doubtful I will hit 52 credit rolls in 2017 as both conditions persist, 52 points is definitely feasible.
While each year has seen diminishing results, the least three years have easily been the most productive period in my gaming time in terms of beating games. Eventhough it would be well short of the goal of 52, I'll personally be satisfied if I manage to beat 2016's results given what I expect to face in my like in 2017. Especially with long games like Mass Effect, Persona and Zelda all dropping this year.
Inspired by Neogaf's- 52 games/1 year annual thread http://www.neogaf.com/forum/showthread.php?t=1164662
2017 Scoring System (italics indicates changes)
- 1 point for any game completion over an hour in length. Game completion is considered what causes a win condition that achieves a credit roll. Use your own discretion, this is an Honor system.
- 1 point for an expansion (most games don't have one these days but I have some on my backlog like Starcraft). Any DlC over 5 hours in campaign length will be considered an expansion
- *NEW* 2 points for games over 20 hours played- I noticed in 2016 that several games I played seemed to fall in the gaps between what I thought was standard and what I considered big.
- 3 points for an Open World or RPG game that has 40hr+main quest. Why three instead of 2? because I never just mainline those things so in practice it's more like 80+.
- *Revised* 0.25 points for story campaign style DLC that is longer than one hour
- *Revised* 0.25 points per episode of an Episodic game (assuming 5 episodes otherwise 1.25 divided by number of episodes. ) if the entire season isn't completed. If Season is completed, score according to time played using previously stated rules.
- *NEW* +1 point Backlog bonus of beating any game I've personally owned longer than one year. +2 for anything on systems no longer considered current generation (PS3, DS, Wii, PC games originally released before 2012 and older. WiiU and Vita are considered current for 2017). Old games that are "new to me" Such as GoG.com DOSbox games do not qualify for bonus points.
- *NEW* +0.5 point for any games where either 100% collectibles acquired or 100% single player achievements unlocked. If by some miracle I actually get multiplayer cheevos I'll think of a scoring system for that.
- *being debated* 0.3 points for unfinished games I put 20 hours into or more. This one if implemented would against the core objective of the list in a fundamental way and yet I don't feel cheated by games like Spelunky which I'll likely never beat or games like Darkest Dungeon which I got good fun out of for a while but ultimately decided it wasn't worth it to see it through. While the goal of this list to encourage credit rolls, I don't want to punish myself to finish games I decide I don't like either. Logistically this seems tough to track, unlikely to include this.
- *being debated* 0.5 Points for Multiplayer only games like Overwatch. I don't want to discourage myself from playing these and yet I don't feel they really qualify. Unlikely to include this.
Previous Years Results - as of 1/20/17
Year | Credit Rolls | Points 2016 rules |
---|---|---|
2012 | 11 | 21 |
2013 | 26 | 38 |
2014 | 63 | 67 |
2015 | 40 | 47.25 |
2016 | 31 | 37 |
2017 | 40 | 59.5 (2017 rules) |
Totals through 2016 | 171 | 210.25 |
Averages | 34.2 | 42.05 |
Any feedback is welcome ( I know. :) I'd need change the name to something the forum would more palpable ), I am considering making a communal thread for Giant Bomb like the Neogaf one since it seems like many of us here struggle with backlog guilt and this may help others .
Let me know If there is any interest if you read this.