Games Completed 2022
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Member since Dec 6, 2025
Bungie's last Halo is out, offering everything we've come to expect from a Halo game. Full-fledged multiplayer, added and upgraded game types, as well as a solid campaign. Bungie hasn't been sitting idle in a vacuum of their own ideas, they've obviously been taking notes to improve the game we love, Halo, but is Halo: Reach the best? While the conclusion of Halo: Reach is known before hand, it doesn't mean the game…
It's easy to complain about XIII's linearity, but harder to overlook the game's unique timing based combat that allows for players to literally air juggle their opponents. One of the first things I noticed about Final Fantasy XIII was that opponent's had a lot of health. I did a lot of damage and their health bar never lowered all that much from my attacks. While games like Dead Space may have expertly removed the…
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Aug 29, 2013
So I finally did it, I released a reveal trailer for a game I’m hoping to get made by the end of Summer 2014. It feels like such a huge weight has been lifted. I’ve actually been working on this game and its systems since 2010, but I never really had an opportunity to work heavily on it until I got a comfortable enough job with a salary and all that (thank you student loans). However, in the la...
Aug 10, 2010
Alright, so Dragon Warrior VII was an ugly looking game. The main character looked like a goof-ball and Akira Toriyama’s style is too kamehameha for you. I get that, I really do. But Dragon Quest games have a lot more going for them then simply their look, gameplay, or story. While all Dragon Quest games lead to the destruction of some ultimate evil, the games are never about their conclusion o...
Aug 1, 2010
Friday’s Random Five is my attempt to showcase some pretty cool videogame related stuff that I’ve found on the internet. This can range from cool articles, random videos, to small downloadable games. These won’t always relate to what’s currently going on in the world or in the gaming industry, but in most cases I’m sure they will. As I get older it seems as though I have a stronger desire to pr...
Jun 15, 2010
Interview with Robert Boyd over email on an Xbox Live Indie Game With E3 going on it’s easy to forget some of the smaller guys, the indie developers, the ones that make those free or cheap to play games. E3 is always where the bigger guns are shown, where the critics write their guesstimates on which has the power to propel this industry forward. Just recently I’ve interviewed Robert Boyd from...
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