Jeff Gerstmann
Gary Whitta

10. Medal of Honor
This was doomed from the start to be eclipsed by the Black Ops juggernaut, but having played both to completion I much preferred the gritty and intense realism of this game’s Afghan campaign to the increasingly eyeroll-inducing antics of the CoD franchise.9. Red Dead Redemption

8. World of Warcraft: Cataclysm
It was a genius approach to radically redraw the existing world rather than simply bolt on another previously-undiscovered continent. Blizzard again demonstrating that there’s no limit to how this amazing world they’ve created can continue to evolve and grow.7. StarCraft II: Wings of Liberty

6. Limbo
Proof of how much can be achieved with so little, Limbo generates a more immersive atmosphere than most games with ten times the budget. Throw in the most fiendishly-designed platform puzzles since Braid, and you have the best downloadable game of the year.5. Pac-Man Championship Edition DX

4. Dance Central
The most compelling evidence in favor of Kinect’s viability as a fun delivery system so far. Harmonix’s trademark polish and accessibility makes this the best party game of the year.3. Heavy Rain

2. Need for Speed: Hot Pursuit
Probably my most-played game of the year and certainly the most out-and-out fun. Online Hot Pursuit games with eight players are a riot. Can we just give every racing game to Criterion from now on?1. Mass Effect 2

Adam Boyes

10. Just Cause 2
Open-world games have always felt a bit linear and contrived, but Just Cause 2 thumbed its nose at that concept. Grappling hooks, ridiculous physics, vehicles out the wahzoo and over-the-top situations all lend to making this a game I got lost in for weeks and weeks. Think about it--this is only Avalanche’s second open-world game--I can’t WAIT to see what these guys are up to next. Great game, can’t wait for the future.9. Pac-Man Championship Edition DX

8. Darksiders
Some people criticized this game for being a clone of Zelda. I don’t give two shits about that opinion--every game has either be inspired by another game ( Robotron -> Smash TV) or a direct copy ( FarmVille -> Farm Town) of another game. This game hit a ton of the Zelda beats, but in a way that I wanted it to. THQ has been stepping up to the plate lately, and they nailed it with Darksiders. A world, character, and premise that seemed forgettable on paper came alive in my hands, from the ability-unlock path and new bosses that you came across, to me not even minding the backtracking here and there. All in all, a great gaming experience for me.7. Halo: Reach

That being said, I'm a closet Halo fan. What that means is that I will boo against the game until it comes out, and then I usually finish (and enjoy it) on Legendary. What Halo: Reach did for me was it brought back that feeling of waking up in the morning and frenetically counting down the hours until I could team up with my buddies and play some Reach. Bungie had finally mastered the team-based gameplay and UI experience, and it lent to a fantastic experience. Where Johnny V, Kraig, Dave Lang, and I were smashing on AI in Firefight for achievements or just chilling with strangers on Headhunter or Slayer finishing in the top five. The cherry on top was the addition of the new classes--I always wished that Halo had something fresh, and the jetpacks added just enough Tribes flair to make this game knock squarely in the top 10.
6. Assassin's Creed: Brotherhood
The single-player experience isn’t the main reason that I put this on my list, it really is because of the multiplayer. I mean the single-player is an epic storyline with great moments, powerful assassinations, and the whatnot, but when they announced a multiplayer mode, I signed up for the "This ain’t gonna work" newsletter. Boy was I way off. The internal team at Ubisoft Montreal (and many other members around the world in the Ubi collective) banded together to translate the AC world into a fantastically executed experience. There’s no sprinting around with a gun and shooting fools in the face--this is calm, walking, stalking, sneaking murderous hilarity that is fresher than any multiplayer experience I’ve had in years. Most massive franchises these days are pretty stagnant, but AC: Brotherhood proved to me that innovation in massive games can still happen.
5. Sid Meier's Civilization V

4. StarCraft II: Wings of Liberty
It’s fucking STARCRAFT II.3. Minecraft

Minecraft is a disruptive play that has captured the imagination of hundreds of thousands of people who have missed playing Legos for far too long, and has built a game where achievements, power-leveling, and competition are trumped by endless creativity and freedom.
2. Limbo
I’m probably a bit biased, because I got to meet Dino Patti, the President of Playdead Games, a little over two years ago and saw a small little black-and-white prototype of Limbo. At that time, he hadn’t met with any publishers, and since I was at this small show, I was literally the first publisher representative he had met with. It was serendipity--at Capcom, we were big believers in the IP and the team, but it just didn’t make business sense. What I love about this game is that it breaks all major traditions. Almost no music. No cutscenes. Very little storytelling. You play as a small boy (which is a massive faux pas nowadays). Black and white. Less than four hours long. And yet, with all of these rules broken, they became the fastest selling new IP on XBLA ever. That’s an incredible feat. Every moment of that game is fresh, unexpected, and concretely sets this game squarely in my number two spot.
1. Red Dead Redemption

You now should understand why I had absolutely no desire to play Red Dead Redemption. I didn't mind the other cowboy games ( Call of Juarez, etc) but at that point in my life I was a full blown self-certified achievement whore. This game was different--from the stirrup to the outback, it was an incredible experience. It was a theme I didn’t care for, but the gameplay, story, and incredible vistas sucked me into the world. Top the game with the Undead expansion, and man-oh-man, you’ve got my game of the year.