There is a trend with the villains in Pokémon, where the crazier your hair is, the more evil you are (or, maybe the other way around, not sure). Observe the bosses of Gen 4, 5 and 6:
Now, you are presented with two organizations this time around, Team Skull (mean thugs with hip-hop inspired leitmotifs) and the Aether Foundation (dedicated to the preservation and conservation of Pokémon). Now, tell me which of these guys is more evil:
Right.
Anyway, in all the games, the main villain wants to use the power of the legendary Pokémon to take over/destroy the world. But, I really enjoy the twist this time around. The villain actually doesn't give a shit about the world, and just wants to become a horrible squid monster. Is that really so bad?
The final battle against this thing was really weird and great. I'm disappointed that you don't fight her directly, but the fact that she has all Totem Pokémon is kinda crazy anyway.
Unrelated to the above, I'm kinda blown away that they decided to throw you into a Legendary battle during the post-Pokémon League cutscene. Like, here's 10 minutes of cutscene, then (still in the cutscene), you go find a Legendary, have a battle where you capture (or, I guess defeat) it, and then have 20 more minutes of cutscene/credits. Like, what the heck!? Cool, but unexpected!
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