A 3D procedurally-generated game of world exploration, resource harvesting, and freeform construction, featuring a unique block-based art style and online multiplayer. It received numerous ports and updates for nearly a decade after its initial release.
First few minutes of playing the game, cutting down trees and figuring out how the item building works, when suddeny it got dark and I saw monsters roaming around. I quickly built a cube of dirt and barricaded myself in it.
" First few minutes of playing the game, cutting down trees and figuring out how the item building works, when suddeny it got dark and I saw monsters roaming around. I quickly built a cube of dirt and barricaded myself in it. "
I built my first home into a mountain, with a ladder leading to the top and a door on the side. Well at one point I built another small storage room. After awhile it became a nuisance and I covered it up. During the day a week later I hear a zombie inside of my save man cave. So I dig around and out of no where this zombie attacks me. I soon contained him and he is my best friend.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment